The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

921 ratings
Repentance Eternal Edition
5
4
6
7
3
3
3
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
41.614 MB
May 28, 2021 @ 10:37pm
Nov 2 @ 9:25pm
344 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Repentance Eternal Edition

Description
Eternal champions, now for Repentance! New champion variant for all bosses and monsters, reworked final bosses, new ambush room variant, all inspired by the classic game

What's new:
• Click here to view the full documentation of this mod[docs.google.com]
• Rebalances are disabled by default, enable it for a harder game
• New champion variant for all bosses and monsters, they are tougher and may drop a reward
• New challenge room variant, they have an angel item
• New transformation, you get it after picking enough eternal hearts
• Harder final bosses
• Reduced final bosses armor

Configuration:
> In game, press F3 to open the config menu, more instructions will appear on screen
> You can configure the mod on the go, no restarts required


Thanks for my friend Nioffe for almost every sprite
Popular Discussions View All (6)
10
Jan 9, 2022 @ 11:57am
Question: File 2 doesn't work
Arkaringa5
6
Jan 13, 2023 @ 4:13am
Request - Add "Mod Config Continued" Support
Azzy_Asurazariel
2
Jul 10, 2021 @ 10:56pm
Bug: Dross 2 Angel challenge room gave me normal Boss challenge room enemies
For Selling Mayonaise!
735 Comments
Guilherme  [author] Nov 10 @ 4:45pm 
some common enemies like flies, dips and spiders doesn't have an eternal form, boss challenge room is an exception and never has eternal enemies, another exception to the mod rule is the eternal embryo which is a special enemy that has an even lower chance to be found compared with another eternal enemies
zyntopia Nov 10 @ 12:57pm 
There are a couple cases I've encountered where enemies and bosses are never eternal:
- Boss Challenge Rooms
- Small enemies spawned by rooms (Flies, Dips, Spiders)

I think 100% eternal would be more fun with these being included, since right now they pretty much just give free rooms and room rewards.
zyntopia Oct 30 @ 11:41pm 
Very fun mod with creative enemy reworks. Rooms are somewhat do-able even at 100% eternal enemies, provided you take the run seriously and minmax. The feeling of RotL eternal mode is carried over very well. Good job devs! :repill:
Guilherme  [author] Oct 21 @ 10:54pm 
Sorry for anyone expecting a compatibility patch for other big mods, this is not going to happen, mainly because I'm not that interested in modding currently for big projects anymore
Guilherme  [author] Oct 4 @ 10:05pm 
Gokudera ElPsyCongroo strange bug, testing here as you put here and it's working as intended, not sure what may be causing this
Gokudera ElPsyCongroo Oct 3 @ 3:43pm 
I also have a bug: when the chance to make all monsters eternal is set and max eternal monsters per room is = 0 (so that it triggers as per the description), chance to have an eternal monster spawn in a room is drastically reduced, even when set to 100%.
Having max eternal monsters per room to the default 3 fixes the issue. Tested with and without mods that resprite enemies to no noticeable effect
Gokudera ElPsyCongroo Oct 3 @ 2:36pm 
Is the mod compatible with Last Judgement? (which resprites some enemies)
Guilherme  [author] Aug 24 @ 8:23am 
I tested a bit and looks like it works
Dr Fartstein Aug 24 @ 6:26am 
does this work with rep+?
Guilherme  [author] Jul 16 @ 7:10pm 
if not then I believe that it's an incompatibility with another mod