Stellaris

Stellaris

117 ratings
Pony Stuff Reuploaded
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49.998 MB
May 27, 2021 @ 9:46am
Dec 9, 2021 @ 7:01pm
22 Change Notes ( view )

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Pony Stuff Reuploaded

Description
ATTENTION: This version will no longer be able to be maintained for technical difficulties.
Please go to the below link, thank you.

https://steamcommunity.com/sharedfiles/filedetails/?id=2830683966

Hey Everyone,

Since Aurora took down Pony Stuff, I have uploaded the most recent version of it as it is. This was a planned change and I have permission to do so.

I may do some updates and maintenance over time to ensure that the mod works well with the latest versions of Stellaris. Lithoid functionality has been added with thanks to Davfrs.

** As I am not an artist, there may be very limited pictures/species added in the future without support from the community. I am more interested in balance / functionality rather than the art assets.
Added Envoy functionality

Features
  • Adds United Ponies, Pegasus, Earth Pony, Unicorn, Changeling, Griffin, Bat Pony, Crystal Pony, Dragon, Storm Faction, Kirin and Reformed Changeling Species.
  • Adds Pony Civics. * Need to consider Lithoid specific civics
  • Adds Pony Flags/Emblens.
  • Adds an large Pony Name-list.

Information
I expanded on the Pony Flavor mod, fixed and expanded the broken Name-list and added several new Vectors.
My aim is to provide well made Species, Flags/Emblems and an good Name-list so you can create your very own MLP themed Empire/s.
84 Planet Names, +1017 Character and Ship Names.
To use the Planet Name-list, you have to hit the Randomize Button while Naming your Colony.
Since the Credits and Changelog got too long, i moved them into Discussion posts.
Feedback is appreciated.
~Starlight

Direct Contact
Discord: Shoobs#1525 *Passed from Aurora to Shoobs with direct permission
Popular Discussions View All (2)
1
2
Feb 6, 2022 @ 11:35am
Some empires to get you started
shoobers
0
May 27, 2021 @ 9:53am
Credits
shoobers
118 Comments
shoobers  [author] Jun 30, 2023 @ 3:06am 
There is 0 replacing of files. However, please use the more up to date mod. This one is kept up as some people are still subscribed to this one and don't want to force people to switch.
Król Artem Jun 29, 2023 @ 11:45pm 
does this mod replace any vanilla files? it should be compatible with everything right?
Dova Dude Nov 20, 2022 @ 6:52pm 
Ahh, target practice for my colossi
shoobers  [author] Jul 1, 2022 @ 8:25pm 
Due to my motherboard crashing, I'm going to need to reupload this soon. I'm giving ya'll a warning a head of time to prepare to look for it. It'll be atleast two days from now.
tom147 Jun 14, 2022 @ 3:56am 
Works good on version 3.4, no bugs or conflicts. Probably just change the supported version in "descriptor.mod" from supported_version="3.2.*" to supported_version="3.4.*". At least that's how I did it, in order to get not the yellow warning light.
shoobers  [author] Jun 14, 2022 @ 1:01am 
I've played it with 3.4
I know I need to re-balance for this patch, but everything works as far as I could tell.

However, I think my processor is currently having overheating issues as my system crashes on heavy load atm so I can't Stellaris.
hopez Jun 13, 2022 @ 7:17am 
any updates for 3.4?
shoobers  [author] Jun 6, 2022 @ 1:55pm 
I do not have the skill to add new portraits and I am unsure how I'd formulate a civic based around them.

I very much need to change up balance in regards to our current civics and state of the game.
Midnight Moon Jun 6, 2022 @ 1:45pm 
Will we ever get zebra's in the mod?
shoobers  [author] May 28, 2022 @ 1:38pm 
I believe random AI are able to spawn with the civics right now. They're weighted to 0, but I doubt that stops the AI from taking them on creation. You'll have to sadly experiment.