Stellaris
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Pony Stuff Reuploaded
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49.998 MB
27 MAY 2021 a las 9:46 a. m.
9 DIC 2021 a las 7:01 p. m.
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Pony Stuff Reuploaded

Descripción
ATTENTION: This version will no longer be able to be maintained for technical difficulties.
Please go to the below link, thank you.

https://steamcommunity.com/sharedfiles/filedetails/?id=2830683966

Hey Everyone,

Since Aurora took down Pony Stuff, I have uploaded the most recent version of it as it is. This was a planned change and I have permission to do so.

I may do some updates and maintenance over time to ensure that the mod works well with the latest versions of Stellaris. Lithoid functionality has been added with thanks to Davfrs.

** As I am not an artist, there may be very limited pictures/species added in the future without support from the community. I am more interested in balance / functionality rather than the art assets.
Added Envoy functionality

Features
  • Adds United Ponies, Pegasus, Earth Pony, Unicorn, Changeling, Griffin, Bat Pony, Crystal Pony, Dragon, Storm Faction, Kirin and Reformed Changeling Species.
  • Adds Pony Civics. * Need to consider Lithoid specific civics
  • Adds Pony Flags/Emblens.
  • Adds an large Pony Name-list.

Information
I expanded on the Pony Flavor mod, fixed and expanded the broken Name-list and added several new Vectors.
My aim is to provide well made Species, Flags/Emblems and an good Name-list so you can create your very own MLP themed Empire/s.
84 Planet Names, +1017 Character and Ship Names.
To use the Planet Name-list, you have to hit the Randomize Button while Naming your Colony.
Since the Credits and Changelog got too long, i moved them into Discussion posts.
Feedback is appreciated.
~Starlight

Direct Contact
Discord: Shoobs#1525 *Passed from Aurora to Shoobs with direct permission
Discusiones populares Ver todo (2)
1
2
6 FEB 2022 a las 11:35 a. m.
Some empires to get you started
shoobers
0
27 MAY 2021 a las 9:53 a. m.
Credits
shoobers
118 comentarios
shoobers  [autor] 30 JUN 2023 a las 3:06 a. m. 
There is 0 replacing of files. However, please use the more up to date mod. This one is kept up as some people are still subscribed to this one and don't want to force people to switch.
Król Artem 29 JUN 2023 a las 11:45 p. m. 
does this mod replace any vanilla files? it should be compatible with everything right?
Dova Dude 20 NOV 2022 a las 6:52 p. m. 
Ahh, target practice for my colossi
shoobers  [autor] 1 JUL 2022 a las 8:25 p. m. 
Due to my motherboard crashing, I'm going to need to reupload this soon. I'm giving ya'll a warning a head of time to prepare to look for it. It'll be atleast two days from now.
tom147 14 JUN 2022 a las 3:56 a. m. 
Works good on version 3.4, no bugs or conflicts. Probably just change the supported version in "descriptor.mod" from supported_version="3.2.*" to supported_version="3.4.*". At least that's how I did it, in order to get not the yellow warning light.
shoobers  [autor] 14 JUN 2022 a las 1:01 a. m. 
I've played it with 3.4
I know I need to re-balance for this patch, but everything works as far as I could tell.

However, I think my processor is currently having overheating issues as my system crashes on heavy load atm so I can't Stellaris.
hopez 13 JUN 2022 a las 7:17 a. m. 
any updates for 3.4?
shoobers  [autor] 6 JUN 2022 a las 1:55 p. m. 
I do not have the skill to add new portraits and I am unsure how I'd formulate a civic based around them.

I very much need to change up balance in regards to our current civics and state of the game.
Midnight Moon 6 JUN 2022 a las 1:45 p. m. 
Will we ever get zebra's in the mod?
shoobers  [autor] 28 MAY 2022 a las 1:38 p. m. 
I believe random AI are able to spawn with the civics right now. They're weighted to 0, but I doubt that stops the AI from taking them on creation. You'll have to sadly experiment.