Arma 3
29 ratings
[SP] Parasite - PROLOGUE
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
11.265 MB
May 27, 2021 @ 6:09am
1 Change Note ( view )
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[SP] Parasite - PROLOGUE

Description
PARASITE - PROLOGUE
Players: 1
Type: Sci-Fi/Action/Horror
Difficulty: Medium/Hard
No Automatic Save system
Feel free to save manually.


Set your ARMA 3 MUSIC & SOUND on, Rather 100% for best results.
Playtime : 15 to 30 min

day or night?
This mission is been designed for nighttime. Real men use Flashlights only!

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This mission includes:
  • special sound effects!
  • Iconic sounds and music used!
  • Prologue for the new PARASITE mission.
  • Custom music
  • Multiple Arsenals around the map!

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Short:
This is the SHORT Prologue for the new Parasite mission.
This mission is set in The VIETNAM War, where Agent Orange was switched for the more aggressive but newly invented Agent Red. Due to the lack of researchfundings, the goverment demanded it to be field tested on the spot. Thus after deploying multiple strikes with Agent Red something strange happend...It seems that it was VERY effective. A new weapon that could turn the tide...However a special species of the wildlife seems to mutate due to Agent Red...Paracites became very aggressive and started to infest more and more species, including humans. What happens next...well feel free to play the prologue to find out from the perspective from Koda Smith, just 3 hours after Agent Red was Deployed.


PROMO
After the huge succes of Epidemic I desided to make new concept. This time the Epidemic atmosphere would transfer to the fields of Nam. I've made this mission to set it up for the main mission. The main mission is under development. But to provide you guys with something to shoot, I've made this mission. Goodluck, have fun!

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Tips
- Without ammo/weapon?
Do not worry! There are multiple arsenals placed on the map to keep you armed enough to fight the Infected!
- Damage
Do you want to make sure you kill the enemy?
Aim for the head! Headshots do the most damage!
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Special thanks
you :
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Also make sure your Music and Sound effects are turned on! ( both on 100% for best experience)
Works with AI!

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I've made a donate link, because I want to make more arma missions.
Sadly I do not have the time/resources to do so.
If people donate, I can put more time in making arma missions.
You would be really helping me out. I've also always wanted to become a game designer. With your support I hope to make this dream come through. However first things first.
https://www.paypal.com/paypalme/theparamedic
10 Comments
williamspinto Jun 18, 2024 @ 11:57am 
send more missions hehehehe
VaneTrainFleetofPain Nov 6, 2022 @ 6:58am 
Is this mission still in the works, or is it a more long term production? Really loved the feel of the mission even if I didn't reach the end. Hope this finds you well as well
Ros Perotte Dec 6, 2021 @ 10:12am 
VaneTrainFleetofPain Dec 3, 2021 @ 10:18pm 
I was so damn jumpy, had grabbed an ax and just fought 2 zed before I ran and grabbed a gun, lol. I wasn't trying to switch back and forth between the secondary light and my main gun. Died to a claymore I had placed in a panic, would do again. Can't wait for the mission
Gopan Dec 3, 2021 @ 11:11am 
Good storyline. Remove modern weapons and gear from VA.
gfront55 Oct 8, 2021 @ 9:57pm 
awesome mission, had me on my toes the whole time
Sandman Aug 31, 2021 @ 2:40am 
I'd been waiting for someone to do some sort of Prairie Fire + zombies mashup. Something like a Ravage + Vietnam kind of thing. Good start to what could be a series. Good atmosphere. Short hamster run. Now if only somebody would do zombie textures on the Prairie Fire American and Vietnamese models. More immersive than the jeans and khakis.
Commander Jul 17, 2021 @ 10:24pm 
If it's in Vietnam, why is there an Arsenal with access to everything?
Payne Smith May 27, 2021 @ 10:42am 
New Paramedic mission, and it's Praire Fire?
Made my day mate.
Epsilon May 27, 2021 @ 6:57am 
FIRST :steamhappy: