Crusader Kings III

Crusader Kings III

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Ibn Battuta's Legacy 2 - More Cultural Names
   
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41.690 MB
May 17, 2021 @ 1:15pm
Jul 2 @ 7:06am
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Ibn Battuta's Legacy 2 - More Cultural Names

In 1 collection by Maestrul Metamorfozei
More Cultural Names
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Description





This is a mod for various strategy games, that makes province names change their name dynamically, to one that fits the culture of the faction that controls them.

In the common database (for all the supported games), there are currently over 180.000 names for various languages, themes and time periods.

The names are meant to provide an immersive and authentic experience for the game's setting and time period.
However, if there are no names for a specific language for this context, names from other time periods, or even from very closely related languages, will be used instead, as long as they make sense and are a good fit.



   



For more information, as well as compatibility reports with other mods, check the pinned Compatibility thread in the Discussions tab.



You are welcome to bring any suggestion, feedback or modification to this project:
- Commenting on this page or in the Discussions threads
- Raising a new issue for this project
- Contributing directly on GitHub

Alternatively, you can help this project by donating.










- GitHub page
- Technical wiki
- Issues and suggestions
- Current and past releases
- Sources and credits


Popular Discussions View All (1)
0
Jan 16, 2022 @ 1:05am
PINNED: Compatibility
Maestrul Metamorfozei
38 Comments
Maestrul Metamorfozei  [author] Jun 27 @ 5:59am 
Issue still persists, but will be fixed in the next version.
ZoGer Jun 2 @ 9:12am 
confirm what the person says below me
The Green Men May 28 @ 4:41pm 
this seems to give an error saying it is missing a descriptor file
Cheeky9045 May 15 @ 9:01pm 
"This mod is missing a descriptor file" what does this mean? I've tried deleting and re downloading but it persists
Colleteral888 May 11 @ 6:45am 
Hello its still crashing and i have tried to run both of these mods alone and it crashes
Madbrad200 Feb 3 @ 5:30pm 
I'm assuming the recent update is to bring this mod up-to-date with the current ck3 version, but the descriptor.mod file is still saying 1.12.* is the supported version. Just an FYI
eoinraffs Jan 31 @ 10:44am 
Hey! With the update of IBL, is there any possibility of an update at some stage? :)
Fungus Nov 13, 2023 @ 11:51am 
This is not a compatch. All of the MCN mods work the exact same way, you load the version of MCN that corresponds to what mod you're using, and that's it.
realgaylenin Aug 7, 2023 @ 5:38pm 
Could you PLEASE make it clearer in the description that you only need to load IBL and this compatch? It catches me every time I make a new playset. Almost every other compatch I know is meant to be loaded after both base mods so it definitely deserves mentioning
Maestrul Metamorfozei  [author] Jul 6, 2022 @ 9:54pm 
When does the crash occur? And just to be clear, did you try with only IBL and MCN-IBL enabled, and everything else disabled?