Arma 3
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Mike Force Utilities
   
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
293.670 KB
May 14, 2021 @ 2:27am
May 17, 2021 @ 7:19am
4 Change Notes ( view )

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Mike Force Utilities

Description
Mike Force Utilities

Mike Force Utilities is a mod for Arma 3[arma3.com]. It provides tools for modders of the Mike Force mission[github.com] made by SGD as part of their S.O.G. Prairie Fire[www.sogpf.com] CDLC.

Installation
The mod can be installed via the Steam Workshop.

Usage
Whitelisted Arsenal Editor (WAE)
The Whitelisted Arsenal[wiki.sogpf.com] Editor can be accessed via the Toolbar in Eden[community.bistudio.com]. A folder called "Mike Force Utilities" can be found under the "Tools" section of the Eden Editor which contains all currently available tools.
  • New: Blank your current project. Any unsaved changes to the previous project are lost!
  • Open: Open an already started project. WAE will search the mission config for a valid Whitelisted Arsenal config.
  • Save: Currently does nothing. All changes are saved to the display. Closing the display will wipe any progress.
  • Export: The current project is copied to the clipboard as a valid config for the whitelisted arsenal.
  • Config name: System name of the subclass used under the main class vn_whitelisted_arsenal_loadouts. Could be understood as the project name.
  • Displayed name: A human readable version of the project name. Supports localization[community.bistudio.com].
  • Sections: The whitelisted arsenal consists of 5 categories: weapons, magazines, items, backpacks and vehicles. You can select the correct category in the UI.
  • List: The list contains all config entries of the currently selected category.
  • A list item consists of the classname, the ranks for each side (east, west, independent and civillian) and a button to remove the item from the category.
  • Log: The window below the List displays information in case something goes wrong.
  • Add: This button opens the Splendid Config Viewer[community.bistudio.com] which is restricted to only configs that can be used in the Arsenal. Furthermore, instead of displaying the config name, the display name is used. To add the item you have to confirm by clicking the "Ok" button.
  • Copy Log: The content of the Log window is copied to the clipboard.
  • Close: Does what it says. Progress that is not saved to the clipboard is lost!

Contributing
You are very welcome to contribute! You don't have to provide code, ideas are also very valuable. Open an issue on GitHub[github.com] or leave a comment on the Steam Workshop page.

License
The license can be found here[github.com].
I have opted for a strong copy left license. Feel free to improve this project!
4 Comments
Mr. Berry Ken Aug 1, 2023 @ 7:15pm 
No worries, it does help me organize class names.
7'erra  [author] Aug 1, 2023 @ 4:03am 
Hi unfortunately it turned out that I already have too many projects going on and also real life, so no, this mod is no longer maintained. Apart from that it is smarter to use the configs as they are way more customizable anyway
Mr. Berry Ken Jul 19, 2023 @ 7:42pm 
does this still work? I modify the arsenal but when I play the game, its still the default config, not the modified one.
BadWolf May 14, 2021 @ 7:03am 
Sick. Excited to see where this goes. I have been spending a lot of time playing with the configs in mission, and anything to make it easier is a plus in my book!