Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Improved battles 1.4
   
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Feature: Balance, Battle
File Size
Posted
Updated
13.113 MB
May 2, 2021 @ 5:44pm
Dec 29, 2021 @ 2:24pm
9 Change Notes ( view )

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Improved battles 1.4

Description
This more elaborate version of the mod, from the start of the campaign, makes it clear that the battles are now not so easy and fast. Experience for all units on the campaign map (from the start) is at least 2. All units received + 60% health in battle. All units received more morale in battle. Movement in wooded areas is slightly slower for everyone. Missile light infantry as well as barbarian infantry have improved the bonus in forest. Cavalry have an increased penalty to forest battles. The mod can be used both in new and already launched campaigns. Good luck in battle!

in update 1.1 : Infantry, Medium Infantry and Heavy Infantry have received even more health in this update. Now on the battlefield, the infantry is the most stable type of troops. In 1.3, combat units received more defense skill in melee, depending on the type of armor - metal / leather / no armor.
14 Comments
RAllla  [author] Sep 17, 2021 @ 11:24am 
Phallus Darkblade, so far only the vanilla version. If it is planned for BI, it will not be very soon.
Working Joe Sep 16, 2021 @ 11:09am 
Does this mod with with BI? Or just vanilla?
RAllla  [author] May 10, 2021 @ 8:43am 
Good luck, bro!
Giovanille May 10, 2021 @ 6:49am 
Ok, I got it figured out. Thank you !
This is to avoid touching the original file I guess.
Before your answer, I tried by modifying the "export_descr_unit.txt" but nothing had changed. So I tried by modifying the "feral_export_descr_unit.txt" and there it works but I cannot activate any community mods otherwise, what I modified is no longer visible.
I will follow your procedure which is the right one I think.
RAllla  [author] May 9, 2021 @ 10:22pm 
Giovanille, you need to go to the ... Users \ ... \ AppData \ Local \ Feral Interactive \ Total War ROME REMASTERED \ Mods \ My Mods folder - create the ModName \ data folder there - put the export_descr_unit.txt file in it and already in make edits with it - and when you start the game, connect your ModName mod - then you will see your changes.
Giovanille May 9, 2021 @ 2:13pm 
I found two files "export_descr_unit.txt" and "feral_export_descr_unit.txt" Should I change the normal one or the one that starts with "feral"?
Giovanille May 9, 2021 @ 2:01pm 
Thank you very much ! I am not an English speaker so I am always having trouble finding the files corresponding to what I want to modify.
RAllla  [author] May 8, 2021 @ 11:36pm 
Giovanille, edit morale (and other unit characteristics) -- export_descr_unit.txt, edit recruit -- export_descr_buildings.txt, edit recruit mercenaries -- descr_mercenaries.txt, edit troop starting sets -- descr_strat.txt, edit battlefield movement -- descr_battle_map_movement_modifiers.txt.
Giovanille May 8, 2021 @ 2:31pm 
Hi, can you tell me which file you edited to increase unit morale?
RAllla  [author] May 7, 2021 @ 7:02am 
ParanoidRacer, quite possible. Depends on which mod you are planning to use.