Starbound

Starbound

109 ratings
Crew Member Buff
   
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66.268 KB
Apr 19, 2021 @ 7:18am
Sep 23, 2021 @ 5:32pm
7 Change Notes ( view )

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Crew Member Buff

Description
1.2.1: We do a little nerfing as the crew members are too strong...

1.2: NOW SUPPORTS FRACKIN UNIVERSE CREW

1.1: Crew will stick closer and teleport to you more often when out of range provided you are over 30 blocks away from them (which honestly isn't that far compared to the original 50 blocks)

Flat out buffs the crew with no overcomplicated strings attached. Buffs are as follows:

HP raised to 600 from 200 (allows crew to tank more hits

Power Multiplier raised to 2.0 from 0.25 (to compensate for low tier weapons) raising it to 2.0 also means that for every 1% attack power you have, crew will have 2% attack power

Protection raised by 25

Health regen raised to 6 from 2 (allows for faster heath recovery)

Energy regen raised to 6 (allows for much faster energy recovery which will help to prevent crew from blindly charging in to melee enemies)

Max energy raised to 600 from 10 (energy is essential for crew to continuously fire for long periods of time without being forced into melee)

Combat and field benefits cooldown reduced to 10 seconds from 60 and 120 respectively (let your chemists and medics do their stinking job without too much dialogue spam)

Increases crew wander time to 30 seconds and home distance and decreases crew idle time to 0.1 seconds (this is to make the crew move around more and spread out and not just sit at the teleporter for hours at a time similar to the "less annoying crew" mod. Goes great with the "smarter crew" mod)

Crew size of base races now boosted to 20

Works with other crew modifying mods, this however will take priority over the other mod's changes as the priority is at 101 due to how the mod works.

crew aim updates every 0.2 seconds instead of 0.5 to 1 seconds

Have fun.
40 Comments
The OG Koopa  [author] Oct 27, 2024 @ 5:43am 
Yes, but both the server/host and the client/extra people playing need it installed
Daenorf Oct 26, 2024 @ 10:43pm 
Does this work with multiplayer?
The OG Koopa  [author] Oct 25, 2024 @ 6:33am 
Not that I would know of currently no, and it's not really possible without breaking tenants from what I can tell
raventhecat22 Oct 24, 2024 @ 10:28pm 
I tried other similar mods and they didn't work, but this mod finally works. Thank you.
P.S. Is there a mod that would also increase the energy for friendly NPCs?
❀♥.°Rocio°.♥❀ Sep 20, 2024 @ 3:37pm 
After i leave my comment i started to check this mod, and i apparently fix the issue. Is related to the forced spawn to the members to reach you. Or proably the message of them trying to say "i can't reach you" (Since u configured to block those words). They don't die anymore after i deleted some lines of the mod.
The OG Koopa  [author] Sep 20, 2024 @ 1:35pm 
Not too surprised in all honesty, as far as crew mods go, this mod has basically become obsolete and doesn't play too nicely with things like CC+ from what I have tried, might consider removing this mod at some point to save people the headache
❀♥.°Rocio°.♥❀ Sep 20, 2024 @ 1:03am 
I found an issue, when u are in a top where the crew can't reach if you wait a few second they instantly die and respawn near of u. But sometimes they die forever until you go to the ship.
❀♥.°Rocio°.♥❀ Sep 17, 2024 @ 2:06pm 
I hope this mod can work with Earth's Finest - Crew Improvements, Smart Crew and Crew Customization :)

Most i want to see my crew making more damage, since the actual mods help with every step, but damage and defenses still bad.
The OG Koopa  [author] Aug 21, 2024 @ 7:26am 
Considering both mods make changes to the behavior files of the crew, I am going to say no, but you are more than welcome to try for yourself if you want.
Eboy Plays Doorman Aug 20, 2024 @ 4:17pm 
Does it even work with Better Crew?