Garry's Mod

Garry's Mod

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Prop2Mesh
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Fun
File Size
Posted
Updated
714.255 KB
Apr 16, 2021 @ 9:06am
May 17 @ 3:12am
85 Change Notes ( view )

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Prop2Mesh

Description
Finally got around to making this workshop-worthy

The purpose of this addon is to reduce server entity counts and client draw calls by converting selections of props into one rendered model. It does not generate a collision mesh or hitbox.

These entities can have multiple mesh "controllers", each of which control properties such as material and color.

Basic usage is as follows:

step 1: left click with the tool to spawn an entity

step 2: right click that entity to select it

step 3: select props by right clicking them (or shift right click to area filter select)

step 4: hover on spawned entity with the first option selected to add a controller *

step 5: right click with the desired controller highlighted

* alternatively, you can hold shift and left click to automatically add controllers for each color/material pair


You can then use the color, material (and colormater) and remover tools on the entity in the same way.

Selectable entities currently include props (with visclip and resizer support), holograms (wiremod and starfall), and legacy p2m controllers from before this major update.

The addon also has an e2 library, example and wiki here:
https://github.com/shadowscion/Prop2Mesh/blob/master/e2m_example_basic.txt
https://github.com/shadowscion/Prop2Mesh/wiki/Expression2


Popular Discussions View All (14)
16
Jan 19, 2024 @ 10:52am
PINNED: Are specific models not generating properly? Post them here.
shadowscion
2
Oct 20, 2024 @ 4:54am
Is there a way to split multiple textures over one MDL?
Baldi404
3
Oct 16, 2024 @ 2:17pm
P2M not allowing me to load meshes after the second try
⛧ Lykia ⛧
411 Comments
Sanders May 22 @ 8:43pm 
hmm ok no worries man i managed to fix it no idea how but seems ok lol i do love this addon :D
shadowscion  [author] May 22 @ 6:21pm 
No idea. They are identical.
Sanders May 22 @ 12:56pm 
umm why does the ws one mess up? i have removed the other one i had from the github to install this but for some reason some things in p2mesh fail to load every time
James Altegro[U.C] May 15 @ 10:47pm 
At the same time, if you log on to any server where there is Prop2Mesh It quietly changes sizes, etc. in the chip.
James Altegro[U.C] May 15 @ 9:31pm 
It also outputs this to the console "[Prop2Mesh] lua/weapons/gmod_tool/stools/prop2mesh.lua:884: attempt to call method 'Nick' (a nil value)
1. unknown - lua/weapons/gmod_tool/stools/prop2mesh.lua:884 (x2)"
James Altegro[U.C] May 15 @ 7:49am 
There was such a problem. I have installed a saved prop2mesh and cannot change its size. He writes to me "Wait 0 more seconds before uploading again", what could this be related to? Restarting the game/computer does not help
shadowscion  [author] Mar 14 @ 3:44am 
should be a few options for that in the tool menu
EpicFrostchaserSWF Mar 13 @ 5:17pm 
How does one disable the addon clientside?
shadowscion  [author] Jan 17 @ 6:37am 
the way settings and data is stored on this addon is quite complex and that just isn't feasible or worth it, sorry
STIG Jan 17 @ 5:55am 
Please add vanilla duplicator support