Tabletop Simulator

Tabletop Simulator

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Disney Villainous Custom: King Candy
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 2, 3, 4, 5, 6
File Size
Posted
Updated
97.104 KB
Apr 10, 2021 @ 5:16pm
Feb 7, 2022 @ 8:45pm
6 Change Notes ( view )

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Disney Villainous Custom: King Candy

Description
A racer who will do whatever it takes to win, King Candy speeds into the Disney Villainous scene!

King Candy is a much desired Villain to be officially included in Disney Villainous, so I hope this Custom is satisfactory and fun! To make King Candy different from other Villains who simply need to defeat a Hero they despise – in this case, Vanellope or Ralph – King Candy's goal is to win a race by completing all three laps. There is a lot that makes King Candy unique. Lap Tokens represent the three laps of the race, which you can collect by playing the special cards Checkpoint and Turbo-tastic. There are only four Heroes in King Candy's Fate deck: Vanellope (who prevents King Candy from collecting Lap Tokens), Felix, Calhoun, and Ralph. To compensate for this lack of Heroes, and make King Candy further unique, he also has a deck full of Cy-Bugs that are played when the Fate card Beacon is played. Cy-Bugs can cover either top OR bottom actions in King Candy's Realm. Furthermore, Cy-Bugs can steal Items at their location and attach them to themselves, adding the Items' Cost to their own Strength.

To deal with the swarm of Cy-Bugs, and the Heroes, King Candy has many Allies with Abilities that will help maintain your Board state. He also has Cherry Bombs to defend against Cy-Bugs and Heroes at its location.

King Candy is a Villain whose win speed is determined by the order of his deck, similar to Dr. Facilier and Captain Hook. If you get the Checkpoints in quick succession, with the help of the Royal Racer Item, you could win in as little as four turns.

Hope you enjoy this sweet custom!

Designed by Cortosis