Darkest Dungeon®

Darkest Dungeon®

245 ratings
Weak Characters Enhancement
3
4
2
   
Award
Favorite
Favorited
Unfavorite
Tags: tag1, tag2
File Size
Posted
Updated
652.538 KB
Apr 5, 2021 @ 12:00am
Apr 10, 2021 @ 8:08pm
2 Change Notes ( view )

Subscribe to download
Weak Characters Enhancement

Description
I. Why use this mod

1. To keep vitality and control pressure is the key to your team's survival in the dungeon adventure, which directly leads to Vestal, Jester and other characters be irreplaceable in your team. This mod improves the team resilience ability of Occultist, Antiquarian, Crusader and other roles. I hope you can have more choices when you form teams to choose roles.

2. In the late game, the general high defense of monsters led to the roles such as Arbalest, Musketeer, Leper and other characters unable to complete their duties, finally became the bench role. This mod modified this situation, these characters have won the chance to play in the later stage of the game.

3. The different skill intensity of some characters in the original game is different, which leads to you always have a very “best” but changeless template to choose strong skills, while some weak skill never be used. This mod strengthens some skills which are weak under comparison, I hope you can have more abundant choices when picking the character skills.



---------------------------------------------------------------------------------------------

II. The contents of the modification are as follows:



Crusade

[zealous accusation] adds the effect "benefit reduction target: +15% of the damage".

[bulwark of faith] modify the effect "brightness increase +24" to "brightness increase +48".

[battle heal] the modified effect "treatment 5-6" is treatment "7-8".

[inspiring cry] modify the effect "pressure-8" to pressure "-5" to modify the target of the cast from single to group.



Highwayman

[take aim] modify the effect "+20% damage / +10 precision / +8 critical hit" is "+40% damage / +20 precision / +16 critical hit".



Vestal

[gods illumination] modify the effect "brightness +10" to "brightness +20".

[gods hand] modifies the effect of "self +35% damage / +10 accuracy" to "self +50% damage / +20 precision".



Jester

[heroic end] adds the effect of "armor piercing".



Plague doctor

[battlefield medicine] modify the release target from monomer to group.

[cemboldening vapours] the modified effect "+25% damage" is "+45% damage".



Houndmaster

[Howl] modify the effect that "pressure-6 (74% probability) is pressure-6 (100% probability)".



Leper

[chop] adds the effect of "armor piercing".

[hew] adds the effect of "armor piercing".

[focus] modify release target from bit 1 to bit 123.

[revenge] modify the effect "+35% damage + 15 accuracy" to "+45% damage + 25 accuracy".

[intimidate] modify the effect "-33% damage" to "-50% damage".



Hellion

[wicked hack] adds the effect "+45% damage to bleeding".

[iron swan] adds the effect "+45% damage to bleeding".

[breakthru] adds the effect of "bleeding 2 damage / every round, lasting for 3 rounds".

[bleed out] modify the damage correction from + "20%" to "+50%", the accuracy of the modified basis is changed from "105" to "140", the modified release target is changed from position 1 to position 124, and the effect "self-20% damage / -3 speed" is removed. The modified effect "bleeding lasts for 3 rounds" to "bleeding lasts for 5 rounds", and the limit of use times is added by one time.



Grave robber

[flashing daggers] adds the effect of "corrosion 2 damage / every turn, lasts for 3 rounds".

[toxin trickery] modify the effect "gain itself: +13 dodge" to "gain itself: +30 dodge".



Abomination

[rake] adds the effect of "corrosion 2 damage / every round, lasting for 3 rounds".

[rage] adds the effect "corrosion 2 damage / each round, lasts for 3 rounds", and the basic accuracy of modification changes from "105" to "120", and adds the effect "self +25% damage".

[slam] changes the base accuracy from "100" to "115", and adds the effect of "vertigo".



Man at Arms

[defender] adds the number of "guard companion" effect rounds, from 3 rounds to 5 rounds.

[retribution] adds the number of "counterattack" effect rounds, from 3 rounds to 5 rounds, and the counterattack damage correction changes from "-20% damage" to "+10% damage", and the modified release position changes from "123" to "1234".



Bounty hunter

[target tag] adds the number of effective rounds of mark target, from 3 rounds to 5 rounds.

[finish him] adds the effect "+120% damage to mark", the accuracy of the modified base is changed from "105" to "140", the modified critical hit correction is changed from "9%" to "15%", and the limit of use times is added by one time.

[hook and slice] modify the damage correction from "-95%" to "-60%", and modify the target of the application from "34" to "234".



Occultist

[wyrd reconstruction] modified the effect of "treatment 0-22" to "0-14", and the target of the modified cast was changed from monomer to group.

[hands from abyss] modify the cast position from "12" to "123".

[daemons pull] modify damage modification from "-50%" to "+25%", modify cast target from "34" to "234" and increase effect "brightness-25".



Antiquarian

[festering vapours] modify the damage correction from "-75%" to "-95%", and the modification effect "corrosion 4 damage / each round" to "corrosion 3 damage / each round", and modify the cast target from single to group.

[flashpowder] modify the target of the application from monomer to group.

[fortifying vapours] modified effect "treatment 3-3" to "4-4", and the target of release was changed from monomer to group.

[invigorating vapours] modify the target of the casting from monomer to group.



Flagellant

[exsanguinate] adds the effect of "self: cure corrosion / bleeding".

[redeem] adds the effect "self: cure corrosion / bleeding".



Musketeer

[aimed shot] adds the effect of "armor piercing".

[buckshot] adds the effect of "armor piercing".

[skeet shot] modified the effect "pressure-3 (67% probability)" is "pressure-3 (100% probability)".



Arbalest

[sniper shot] adds the effect of "3 damage / every round, lasting for 3 rounds".

[suppressing fire] adds the effect of "3 damage / every round, lasting for 3 rounds".

[flare] the effect of "pressure-3 (67% probability)" is "pressure-3 (100% probability)".


---------------------------------------------------------------------------------------------
If you think this mod is not bad, please give me some praise while subscribing. This is also the power of uploading mod to the workshop for me.
74 Comments
What's up Mar 26 @ 8:47am 
三哥的还是不要改吧,一下奶4个0太难绷了,还有4个流血,而且感觉上限变低了之后出0的概率更高了
乐天兔 Dec 13, 2024 @ 8:23am 
我说装了无任何问题,检查一下自己
嘞喽不是菜神 Dec 9, 2024 @ 6:02am 
装了进不去游戏,一直崩溃
Eclipsa Oct 3, 2024 @ 2:19am 
用了没反应,进游戏还是原来的属性
这个世界太乱 May 26, 2024 @ 8:41am 
我根据这MOD和Less Stress魔改了一个大幅提升游戏体验的英雄技能包,打开压缩包自己替换该MOD的文件夹,然后DLC的内容丢到游戏根目录 :/s/1TWf8S86tiTQMOWiDYUG3xQ 提取码: vnmi 复制这段内容后打开百度网盘手机App,操作更方便哦
Lextoga Sep 14, 2023 @ 8:55am 
谢谢作者感觉都挺好的,就是阿三的命运重构能否修改一下?感觉要么奶群体但把流血概率往下调一些,要么奶单体给个保底或者给个百分比治疗会好些
龙猫 Aug 20, 2023 @ 4:44am 
可以把角色单独拉出来吗?只想要麻风的穿甲
蓝色小生 May 22, 2023 @ 7:35am 
我感觉神秘学者可以改成单奶上限提高而不是群奶
AgRayno Jan 24, 2023 @ 9:46am 
神秘学者,治疗,回复0血,然后全员流血。。
778145076 Jan 22, 2023 @ 10:44am 
而你,我的朋友,你才是真正的英雄。