RimWorld

RimWorld

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Vanilla Social Interactions Expanded
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Mod, 1.2, 1.3, 1.4, 1.5
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3.031 MB
29 mar, 2021 @ 6:23
23 apr, 2024 @ 13:30
24 ändringsnotiser ( visa )

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Vanilla Social Interactions Expanded

I 2 samlingar av Oskar Potocki
Vanilla Expanded
109 artiklar
Vanilla Expanded - Empire playthrough
148 artiklar
Beskrivning


[www.patreon.com]







See change notes

3/29/2021: Release



Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have. This mod alters what pawns do in their spare time, puts some extra emphasis on relations tab and adds many mechanics that breathe fresh air into otherwise boring and stale game. Pawns now also have aspirations that can be fulfilled to gain powerful mood buffs, and the whole inspiration system is also changed.

Many new mechanics are added and each of them can be individually disabled if you dislike it, through the power of mod options. We are constantly looking to improve, so if you have any feedback, don’t hesitate to leave a comment and let us know!

We spent a lot of time working on this mod and even more time testing it, but if there are any issues you encounter, please make your way to the Known Issues section for instructions what to do.




















[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for most of the artwork and visual imagery as well as mod design and xml.

Taranchuk, a programmer responsible for all the code in this mod.

Smash Phil, a programmer who helped with transpilers.

Chowder, a sponsor of the dating mechanic.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Is this mod compatible with Combat Extended?
A: Should be, I hope.

Q: I dislike X mechanic, can I disable it?
A: Yes, mod options.

Q: Do I need Vanilla Expanded framework for this to work?
A: Absolutely.

Q: Does this mod work with Psychology/other mods that change pawn traits etc?
A: Yes, they should.

Q: Can I add it to an ongoing save? Can I remove it?
A: Yes, you can add it whenever you like, however bear in mind removing a mod from an ongoing save is bad practice and can result in save corruption. Always back up your saves when adding new mods!

Q: Does this work with other mods changing inspirations?
A: If another mod changes vanilla inspirations, chances are our mod will be incompatible.




Check out our collection at:


[discord.com]

[www.patreon.com]

Populära diskussioner Visa alla (41)
9
1
18 jul, 2024 @ 0:58
Issues with inspirations/aspirations
trouter
9
25 maj @ 12:27
Bug Reports
Endeo
3
10 sep, 2024 @ 7:47
Debug Log
Totsnuk
931 kommentarer
Йепппа! 13 timmar sedan 
love this mod
LiterallyBeenVibing 19 timmar sedan 
does this mod cause a standing issue? ever since i got this mod some pawns when going to bed will just stand next to the bed and it gives me like a "somebody tried to do 10 of something" in the dev log and it then just holds them there forever.
SanDimas 7 jun @ 12:22 
i think this mod is stoping raid spawns, in the log alot of yellow appears and social expanded is the only thing is appearing with raidspawns
Failure 3 jun @ 20:05 
Compatible with the forbidden mod?
RobciuBobciu 19 maj @ 8:36 
yooo, wassup
Head 18 maj @ 20:32 
Teaching is so cool! I like that my colonists can give each other skills
Wraith_Magus 14 maj @ 20:30 
Actually, no, you can't disable the inspirations. I set the inspirations to the "X" and it doesn't let me leave the menu until I turn it back on. I manually go and turn inspirations off in the config files, and even though the game says inspirations are off, I STILL get nonsense like inspired planting and it still says things like "X would like to perform a surgery" when I get inspired surgery, but the inspiration doesn't go away when I tell them to do surgery just to get rid of the worthless garbage inspiration.
Cakes 3 maj @ 2:42 
performance heavy. avoid.
mrckz8 26 apr @ 16:37 
I tried disable inspirations but it doesn't work.
Amaruq 23 apr @ 11:29 
Guys, you can disable the inspirations.