RimWorld

RimWorld

4,781 arvostelua
Vanilla Social Interactions Expanded
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Palkinto
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Lisätty suosikkeihin
Poista suosikeista
Mod, 1.4, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
3.317 MB
29.3.2021 klo 6.23
8.7. klo 8.47
25 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Vanilla Social Interactions Expanded

2 kokoelmassa, tekijä Oskar Potocki
Vanilla Expanded
110 luomusta
Vanilla Expanded - Empire playthrough
148 luomusta
Kuvaus


[www.patreon.com]







See change notes

3/29/2021: Release



Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have. This mod alters what pawns do in their spare time, puts some extra emphasis on relations tab and adds many mechanics that breathe fresh air into otherwise boring and stale game. Pawns now also have aspirations that can be fulfilled to gain powerful mood buffs, and the whole inspiration system is also changed.

Many new mechanics are added and each of them can be individually disabled if you dislike it, through the power of mod options. We are constantly looking to improve, so if you have any feedback, don’t hesitate to leave a comment and let us know!

We spent a lot of time working on this mod and even more time testing it, but if there are any issues you encounter, please make your way to the Known Issues section for instructions what to do.




















[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for most of the artwork and visual imagery as well as mod design and xml.

Taranchuk, a programmer responsible for all the code in this mod.

Smash Phil, a programmer who helped with transpilers.

Chowder, a sponsor of the dating mechanic.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Is this mod compatible with Combat Extended?
A: Should be, I hope.

Q: I dislike X mechanic, can I disable it?
A: Yes, mod options.

Q: Do I need Vanilla Expanded framework for this to work?
A: Absolutely.

Q: Does this mod work with Psychology/other mods that change pawn traits etc?
A: Yes, they should.

Q: Can I add it to an ongoing save? Can I remove it?
A: Yes, you can add it whenever you like, however bear in mind removing a mod from an ongoing save is bad practice and can result in save corruption. Always back up your saves when adding new mods!

Q: Does this work with other mods changing inspirations?
A: If another mod changes vanilla inspirations, chances are our mod will be incompatible.




Check out our collection at:


[discord.com]

[www.patreon.com]

Suositut keskustelut Näytä kaikki (42)
1
10 tuntia sitten
Game grinds to a crawl.
Pesto Posta
2
22.7. klo 8.18
Need help removing mod
Strategy Centered
9
1
18.7.2024 klo 0.58
Issues with inspirations/aspirations
trouter
954 kommenttia
Werewolfie 6.8. klo 0.29 
You know how sometimes a passing faction group will have "Y is the daughter of [your pawn X]"? Does this mod have a feature where the two pawns could enjoy a catch-up chat or activity together, before the other group moves on and is never seen again?
Joof 4.8. klo 20.54 
My pawn turned gay after a bestowing ceremony. Thanks, Vanilla Expanded!
Panzer Maiden 2.8. klo 2.54 
When pawns get married can they still do the dating actions? Like skygazing together?
1113850540 28.7. klo 1.48 
Dear Mod Author,
I'm encountering an issue with "Vanilla Social Interactions Expanded" in RimWorld. During autosaves, I get repeated warnings about "Trying to save reference to a discarded thing" for various pawns.
The error logs point to RaidGroup:ExposeData() attempting to save references to already destroyed pawns that are no longer managed by the game.
I've tried updating the mod and checking for conflicts, but the problem continues. It seems the RaidGroup class might need to clear destroyed pawn references before saving.
Let me know if you need more details. Thanks for your work on this mod!
Best regards,
Lor 27.7. klo 15.00 
I am enjoying much of the social side expansion to this mod, thanks to the VE team for such great work on so many mods.

I'd just like to feedback here I don't think the "gained trait" mechanic makes any sense and to be honest it swings wildly between being overpowered or a serious detriment. I've just had 2 pawns gain immunity to flu and one became depressive and the other (one of my good doctors) became a 'dunce'.

It's just very random and I don't think it fits with the mod at all.
Tej 25.7. klo 19.11 
Does the "Previously our enemy" ever expire? Seems too harsh to keep that forever, when the majority of pawns added are going to be from prisoners. It should taper off eventually.
Ravayen 22.7. klo 14.16 
Do married couples do the dating stuff as well? would seem a shame if you stop dating when you get married (realism? lol)
Yanser 22.7. klo 8.16 
could've been a conflict with somehting else, but after combing through my whole list, removing this mod was what made my 135ms TPS spikes drop to 50.. so if anyone else has a similar problem, try removing this :er_sad:
让我看看怎么个事 19.7. klo 18.21 
When using the Inspiring Words skill with level 6 psychic power
Even when the inspiration feature added by the mod is disabled, the mod will still provide the inspiration