RimWorld
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Vanilla Social Interactions Expanded
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Mod, 1.4, 1.5, 1.6
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3.317 MB
29 mrt 2021 om 6:23
8 jul om 8:47
25 wijzigingsnotities (weergeven)

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Vanilla Social Interactions Expanded

In 2 verzamelingen van Oskar Potocki
Vanilla Expanded
110 items
Vanilla Expanded - Empire playthrough
148 items
Omschrijving


[www.patreon.com]







See change notes

3/29/2021: Release



Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have. This mod alters what pawns do in their spare time, puts some extra emphasis on relations tab and adds many mechanics that breathe fresh air into otherwise boring and stale game. Pawns now also have aspirations that can be fulfilled to gain powerful mood buffs, and the whole inspiration system is also changed.

Many new mechanics are added and each of them can be individually disabled if you dislike it, through the power of mod options. We are constantly looking to improve, so if you have any feedback, don’t hesitate to leave a comment and let us know!

We spent a lot of time working on this mod and even more time testing it, but if there are any issues you encounter, please make your way to the Known Issues section for instructions what to do.




















[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for most of the artwork and visual imagery as well as mod design and xml.

Taranchuk, a programmer responsible for all the code in this mod.

Smash Phil, a programmer who helped with transpilers.

Chowder, a sponsor of the dating mechanic.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Is this mod compatible with Combat Extended?
A: Should be, I hope.

Q: I dislike X mechanic, can I disable it?
A: Yes, mod options.

Q: Do I need Vanilla Expanded framework for this to work?
A: Absolutely.

Q: Does this mod work with Psychology/other mods that change pawn traits etc?
A: Yes, they should.

Q: Can I add it to an ongoing save? Can I remove it?
A: Yes, you can add it whenever you like, however bear in mind removing a mod from an ongoing save is bad practice and can result in save corruption. Always back up your saves when adding new mods!

Q: Does this work with other mods changing inspirations?
A: If another mod changes vanilla inspirations, chances are our mod will be incompatible.




Check out our collection at:


[discord.com]

[www.patreon.com]

Populaire discussies Alles weergeven (43)
1
6 aug om 20:44
Game grinds to a crawl.
Pesto Posta
9
1
18 jul 2024 om 0:58
Issues with inspirations/aspirations
trouter
2
22 jul om 8:18
Need help removing mod
Strategy Centered
971 opmerkingen
Leenday 19 sep om 2:47 
Skill chitchat is nice, venting is nice.
Parties are ridiculously bugged (two pawns drink like 100 beer one after another developing addictions).
Inspirations suck and CANNOT BE EXCLUDED (idk check other comments same bug i think) also they take over vanilla pool because of their bloat so my pawns are on flirting frenzy 99% of the time.
Developing traits is mind boggling. I don't think you can even really play with it. At least THIS can be turned off.

Dunno. Kinda nice mod but I think it aged and it shows (with some bugs), I mean it is hard to keep pace with the base game getting so many updates compared to 7 yrs ago.
I mean even the mod menu is bugged, cmon.
Waning 18 sep om 17:29 
I got the standing still bug. Seem to be due to a null reference somewhere.

System.NullReferenceException: Object reference not set to an instance of an object
[Ref D56CD9B7]
- POSTFIX OskarPotocki.VanillaSocialInteractionsExpanded: Void VanillaSocialInteractionsExpanded.GetStatValue_Patch:Postfix(Thing thing, StatDef stat, Boolean applyPostProcess, Single& __result)...
小月猫 14 sep om 8:47 
also, i looked through the defs, do you not know what the [pronoun] variable is? for the 1.6 defs you have every def copied twice for the male vs female pronoun variations, just... use [pawn_pronoun] instead ... soooo many defs
小月猫 14 sep om 8:41 
this mod singehandedly increases load time by 8 minutes, for reference, i have 408 mods installed, this mods def is the 3rd from last def to load in, and all defs before it load in about 2 minutes, then it hits this def and the game freezes for 8~ mins before it finishes and the game loads in after spending another 30 seconds on the last couple defs..... im gonna disable this mod, not because its a bad mod, but that load time is unbearable, perhaps if this mod added important content for my modpack i would deal with it, but social interactions is a big meh
Latex Santa 11 sep om 2:06 
@Zaerath
Same. This mod would have been nice for my Legitimate Business Magnate run, but the errors spoken of in the comment section make me concerned.
Naucetaaq 4 sep om 4:34 
Hey, I just wanted to let the VE team know I am very thankful for this mod and appreciate all your hard work. Thank you guys!
Smoker 1 sep om 17:08 
I have so many level 20 skills from chit chatting lol
keep getting conflicts, error points to mod conflicat during map gen, sadly cant recommend this mod at all
Gooball of hugs 28 aug om 0:13 
melee frenzy should be disabled for pawns incapable of violence, my highmate keeps getting it
Zaerath 20 aug om 16:09 
I sooo want to use this in my new playthrough together with VSIE - Rational Trait Development but I am waiting for an update since the comments are pretty concerning rn :steamsad: