Total War: WARHAMMER II

Total War: WARHAMMER II

340 ratings
OvN SFO Submod Updated Version
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Tags: mod, Campaign
File Size
Posted
Updated
1.482 MB
Mar 27, 2021 @ 1:40am
Jan 24, 2022 @ 10:08am
40 Change Notes ( view )

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OvN SFO Submod Updated Version

Description
This mod is an updated version of Flamboyant's OvN SFO submod, balanced for the latest OvN and SFO updates. This will be maintained and updated with every new OvN or SFO update.

Important: I have done my best with balancing and updating, but it is of course not 100% perfect. If you experience and bugs or feel that a unit is under or overpowered or need caps etc please do let me know in the relevant discussions. I do read all questions and suggestions but cannot always reply to them all due to time constraints. There still may be a couple of minor issues present (nothing game-breaking) that slipped through the cracks so bear with me if you find one, and of course let me know if you do.

Compatibility: One thing to look out for is that any mod that adds units to the vamp counts binding circle building chain will not have their units show up in that chain due to the white square fix (other than that it will work fine). Just let me know and I will see if I can get a small mod going to fix it.

Known Issues: Grudgebringers have a visual error in their tech tree. Only a visual bug though as you can't actually research the techs that aren't meant to be there.

FAQ:
Q: This mod crashes on startup!
A: Check for mod conflicts and make sure you have the updated version of both OvN and SFO. Resubscribe to OvN as well. Do not report crashes on startup on this mod page, as that is an issue on your end and there is nothing I can do about it.

Q: Will you add army caps?
A: No I will not. That is way too much effort, just use Maal's cost based army caps.

Q: Will you consider updating _____ submod as well?
A: If it is something that interests me then sure

Bug Reporting:
Please let me know of any bugs or balance suggestions in the SFO discord in the #flamboyant_fyrewyrm channel.

Credits:
Flamboyant schemer for his original OvN submod and for helping me get started with the update.
OldSkoolCool for allowing me to integrate his white square bug fix mod into this mod. (if you already use his mod it is probably best to deactivate it in the launcher when using this mod, since the integrated version also includes the new OvN faction in the patch)
And of course the OvN and SFO teams for making the two awesome and diverse mods that this mod brings together.
Popular Discussions View All (2)
22
Jan 11, 2022 @ 4:32am
PINNED: Balance suggestions
bainb132
18
Apr 3, 2022 @ 5:07am
PINNED: Bugs and other technical issues
bainb132
339 Comments
Elijah_Kowalski Apr 21 @ 8:00am 
Necroposting on an old game, but anyway. There's something really wrong with numbers on Halflings in the patch, it seems. Seem to be way too buffed, and units that are supposed to be intentionally weak are now stronger and bulkier than Empire units. I mean, Halfling Militia with 71 Leadership and 13500 Health Points? They are literally stronger than units Empire sends you.
Dictator Sky Aug 24, 2022 @ 1:13am 
Thank you for this excellent and definitely very difficult mod!

It seems to me that the Fimirs have new units that have not yet been adapted to the SFO. Specifically, I mean the branch of the buildings of the servants of chaos and the goblin shacks. But maybe there are others. Please fix it.
cooperftw Aug 21, 2022 @ 6:06am 
@Schlobbles it's Mortal Empires only.
Schlobbles Aug 11, 2022 @ 3:40am 
So I've downloaded OVN and this submod, but I don't see any new factions in the campaign? It's just the usual guys. I'm playing Eshin in Vortex right now.
LICE Jul 10, 2022 @ 9:26pm 
What load order do you use?
bainb132  [author] Jul 1, 2022 @ 7:55am 
if you use the relevant SFO submod for the unlocker then it does not have any problems
MRFlackAttack Jul 1, 2022 @ 2:57am 
I do, and adding Mixu to my mod list does seem to fix the problem, but I was hoping to avoid including it simply so that I could avoid the complications that Startpos mods add. I mostly stick to playing Empire, Bretonnia, High Eleves and Dwarfs.
bainb132  [author] Jun 30, 2022 @ 8:12am 
you got the mod enabled?
MRFlackAttack Jun 30, 2022 @ 1:56am 
I was less interested in play the factions than in seeing them on the map.
Darth Tater Jun 29, 2022 @ 11:27pm 
> How should I order the mods? Currently I have SFO, then this submod, and then OVN and a whole bunch of other mods after that, but I never see the OVN content when I play campaign.

Get Kaedrin's Mod Manager and then order by File Name. That should fix almost all load order issues for all mods.