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Katiari's Moon Base
   
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303.232 MB
Mar 26, 2021 @ 11:43am
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Katiari's Moon Base

Description
A Moon Base from my survival game (not creative mode).

Includes:

- A.R.M. with an Ice, Ore, and Salvage Module and Silo for each, including a fully automated ore/ice/salvage sorting system with ore (in stacks of 50) being sent to individual silos, ice being processed to tanks linked back to fuel the A.R.M., and a self-written IC10 script on two separate ICs to sort out the 70+ hash ID wreckage pieces into a Recycler while the useful items are dumped into a lighted "collection room".
- A complete Workshop with Stackers and item displays.
- An enclosed Advanced Furnace with a heat-holding storage tank and atmosphere, including all relevant displays.
- 12-Harvie Hydroponics Lab with automation, storage, and Stackers, including item recall on screen, a dark room for growing mushrooms, a chicken pen, pollutant and O2 filtration, and a heating/cooling system to keep temperature between 20°C and 30°C.
- Quick-acquisition satellite with trader and vendor. (Quick money if you sell most of the items you receive from salvage runs on your A.R.M., as you can do all three at once while in orbit.)
- 30 self-tracking solar panels linked to 7 batteries for 63MW of storage, including on/off transformers at various areas of the base to conserve power.
- A gas capture/storage facility connected to the Advanced Furnace which captures 100% of gases and H20 linked with the H20 tank from the A.R.M.) from the furnace. Includes gas canister refills limited to 9500 kPA for smaller Canisters and 19500 kPA for Smart Canisters, includes 2 water bottle refill stations with 4 water bottles, and 2 more refill stations inside the Hydroponics Lab.
- A Command Center on the second floor of the Workshop that controls A.R.M. launch/land, movement/idle, salvage/ore/ice mining, and rocket refueling. Also includes all pertinent displays that are each named for their purpose. Additionally, there is a salvage release lever in the Command Center for salvage, and an ice, ore, and salvage release lever at the Collection Room, including all relevant read outs on LED displays.
- All displays, lockers, logic chips, memory, and rooms are individually labelled with their purpose.
17 Comments
aepaen Jul 4, 2022 @ 12:10pm 
I like how you made chute spaghetti easy to follow with colors, however I am curious why you left both miners without chips?
Ketia  [author] Jan 10, 2022 @ 10:07pm 
I really appreciate it, guys!
Compi Jan 10, 2022 @ 10:10am 
its a good base
1stbiker Jan 10, 2022 @ 10:09am 
I've spend you the Michelangelo for this :D
Ketia  [author] Jan 9, 2022 @ 6:48pm 
I appreciate your comment! It's been a while since anybody said anything about my base!
1stbiker Jan 9, 2022 @ 3:59am 
this is indeed a very well planned base - congratulation
Compi May 14, 2021 @ 1:53am 
of course I do!
Ketia  [author] May 13, 2021 @ 10:16pm 
Compi, glad to see you're still enjoying my base!
Compi May 13, 2021 @ 1:09pm 
pog
kongol36 May 13, 2021 @ 7:24am 
Yep.. i just adjusted some wires to fix loop.. working fine now thanks...:steamhappy: