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NEW FEATURES:
- REVERSE DIRECTION MODE
- with the click of a button any track can be instantly run in the reverse direction
- the same button will instantly un-reverse the track again
- you can save the reversed version as a new track if you wish
- RACING HUD FIX
- new button and hotkey added to bring back the Racing HUD when it disappears (caused by TM subtle messages bug)
- the hotkey is the "back quote" (`) which on a US keyboard is the same key as the tilde key (~)
- DELETE KEY
- while editing edge objects, deco objects, or arrow objects the delete key (Del) can now be used to delete the currently selected object
Plus bug fixes!
------------------------------
NEW FEATURES:
- EXCESS STRUCTURES REMOVAL
- each time a player passes through a checkpoint or the the start line (while in a race) any of that player's un-occupied structures are removed
- this helps maintain performance by removing unoccupied spawned builds and left over broken structures
FIXES & OTHER CHANGES:
- fixed missing sounds caused by the TrailMakers v2.0 update
NEW FEATURES:
- CUSTOM DECO OBJECTS
- Pit Garage
- Grandstand (4 variants)
- Spectator Bridge
- 4 Billboards
- PIT LANE SUPPORT
- add/remove a pit-in trigger and a pit-out trigger
- configurable auto pit speed limiter
- EDIT MODE TWEAKED
- the XYZ edit mode gizmo has been tweaked for better visibility
- a smaller 'clone' of the gizmo now appears above the player's head to allow it's orientation to always be in view
- START/FINISH CHANGES
- in multi-lap races the finish trigger now also starts the timing of the next lap instead of the next lap starting at the start trigger
- the start and the finish now have a visible line on the ground (can be toggled on & off)
- the start and the finish can now be repositioned anywhere
- cosmetics visibility can be toggled on or off
- trigger visibility can be toggled on or off
- line visibility can be toggled on or off
- TRACK ARROWS EDITOR
- add, edit or delete track arrows
NEW FEATURE:
- DRAFTING
- When in a race, each player has a drafting 'zone' behind them
- Any driver that enters that zone gets a small boost in their direction of travel
- Drivers keep that boost whilever they are in a drafting zone but it has less effect when at a lower speed
- There's also a visual effect to show when you are drafting (can be toggled on or off in the settings)
For more info and help go to the TCP mod thread in the Trailmakers Discord:
https://discord.com/channels/296562030624899072/1242291936715608205
Any feedback is welcome!
NEW FEATURES:
- CHECKPOINT SPLIT TIMES
- While racing, passing through a checkpoint now displays the player's split time
- This is displayed via a subtle message and also on the Player's Race mode UI (most recent split only)
- Added "Great Carrier Reef" to the mod's map ID system
NEW FEATURES:
- RECENT LAPS LIST
- in Race Mode players can now view up to 20 of their most recent laps
- the button appears once a player has done at least two timed laps
- TWEAKED SELECTION GIZMO
- now includes axis labels (X, Y, and Z)
- no longer has collision with player
- PLAYER JOIN MESSAGES
- A random humorous message is displayed whenever a player joins
For more info and help go to the TCP mod thread in the Trailmakers Discord:
https://discord.com/channels/296562030624899072/1242291936715608205
Please give me feedback so I can keep improving this mod!
ADVANCED TRACK EDITOR!
Plus more... See description above
For more info and help go to the TCP mod thread in the Trailmakers Discord:
https://discord.com/channels/296562030624899072/1242291936715608205
Please give me feedback so I can keep improving this mod!
Many many changes in this version. See description above.
For More info and help go to the TCP mod thread in the Trailmakers Discord:
https://discord.com/channels/296562030624899072/1242291936715608205
v0.3.4 Hotfixes
- possible fix for non-english region based bug causing failed loading of track files that have a comma as the decimal separator. These tracks should load now without needing to be hand edited first.