Rivals of Aether

Rivals of Aether

177 ratings
Fountain of Dreams
   
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6.797 MB
Mar 21, 2021 @ 8:22am
Jan 29, 2023 @ 1:03am
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Fountain of Dreams

Description
Fountain of Dreams from Super Smash Bros Melee/Kirby's Adventure is now here on Rivals of Aether!

>>>Switch to "Aether Mode" to get moving platforms<<<

I found the original sprites made by Bernal and decided to edit them and extend them to be playable and suitable for Rivals of Aether.
You can now enjoy playing on this stage with the same exact parameters (Stage size, platforms, spawns and blastzones) as Tower of Heaven/Aether High.


Art by Daniel Bernal/Bernal Studio
https://bernalstudio.com/projects/8l5Oen
https://www.artstation.com/artwork/8l5Oen

Music and animations made by "NyxTheShield" (Checkout his channel, it's really good!)
https://www.youtube.com/channel/UC9QBo6agq3a34UsiYfMtKGA/videos?sort=p


It took me a lot of trial and error to get the exact parameters of Tower of Heaven, as the data in game is completely wrong.
So, if anyone wants to edit their stages to match the actual Tower of Heaven blastzones, just open the "config.ini" on Notepad and change these 3 parameters:
blastzone_side="50"
blastzone_top="50"
blastzone_bottom="50"

Workshop characters shown in the screenshots:
Fox
Falco
100% Accurate (TerminalMontage Fox)
200% Accurate (TerminalMontage Falco)
Kirby
Dr. Melee Mario
24 Comments
Hi126785 Jan 11 @ 4:57pm 
Yeah, for some reason, whenever I make a tile map, it never saves. :steamsad:
Freya  [author] Jan 11 @ 10:41am 
Yeah! Those!

Like I have said before, you can set blast-zones in the ingame editor, but the values shown in the stage maker are all wrong and don't really correspond to the real numbers. So is just better to write the correct values on the file with notepad.
Hi126785 Jan 11 @ 9:00am 
"The only thing you will need to know (which is something most stage makers always miss), is that once you save your stage with the stage editor, just open the "config.ini" of your map on Notepad and copypaste the values I put in the description." Which values, the blastzone ones?
Freya  [author] Apr 25, 2023 @ 8:26pm 
Thaaaanks!! I made the stage based on the official stages in the game which were built for the official characters in mind. The other version of this stage I have seen on the Workshop is very VERY small which indicates the author just dropped the stage sprite into Rivals and called it a day without much thought put into it.
KrabbyKruster Apr 2, 2023 @ 7:36am 
awesome I prefer this one because it's bigger
Freya  [author] Feb 21, 2022 @ 10:52pm 
Thank you ;w;
WolfboomZ Feb 13, 2022 @ 10:09am 
Ya deserve more likes than that lol Its a good map.
Freya  [author] Feb 13, 2022 @ 2:44am 
Thanks! I wished more people liked it or something. It got 11,151 subscribers but only 50 likes lmao.
WolfboomZ Feb 12, 2022 @ 6:16pm 
I always seem to come back to this stage. Good ol Melee vibes. Good stuff!
Freya  [author] Feb 3, 2022 @ 4:43pm 
Heck, here is a stage that I made in less than an hour on paint to test the layer system on the Stage editor in Rivals (see how each cloud moves at diffent speeds, and how parts like the plants can be over the characters instead of behind them).

https://steamcommunity.com/sharedfiles/filedetails/?id=2074205729