Source Filmmaker

Source Filmmaker

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Monster Hunter World Iceborne: Wulg
   
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Model
Models: Character
Tags: SFM
File Size
Posted
Updated
25.222 MB
Mar 17, 2021 @ 3:29am
Mar 25, 2023 @ 3:52am
3 Change Notes ( view )

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Monster Hunter World Iceborne: Wulg

Description
Badger, badger, badger, Badger, badger, badger, Badger, badger, badger, Badger, badger, badger, Mushroom, mushroom

As usual please post any problems in the comments and I'll see if i cant fix them.

Please send me your posters, if i like them ill put them on the workshop!

All right guys i need your help here. there are 300+ animations to this model and that is too much to sift through for me alone so i set up a google doc here:
https://docs.google.com/document/d/1j_oVz00nEFPCvzXix0OUZvQHaa5y8dSsQ7uavrLO68U/edit?usp=sharing
please please please help a guy out here any animations you can flag as duplicates or rename to help out is VERY much appreciated.

Developed by
CAPCOM
Important!
This content is credited and is an intellectual property of CAPCOM, all rights belong to them.
This content was ported without permission.
I do not monetize any kind of ports I do. If a copyright holder wishes me to remove this content from public, I will do it as soon as I got a contact with them about it.

SFM posters by:
IvoryLagiacrus: https://www.furaffinity.net/user/ivorylagiacrus (NSFW Warning)
Vulkro: https://steamcommunity.com/profiles/76561198133944332
The Bullsquid Enthusiast: https://steamcommunity.com/id/TheBullsquidEnthusiast

Hey like what i do?
why not buy me some tea~
[ko-fi.com]

Includes:
Dransvitry\MonsterHunterWorld\Monsters\Wulg\wulg.mdl
29 Comments
ajhammack9007 Apr 8, 2023 @ 8:37am 
Ok nevermind made a comment asking were the animations were. They're baked in. Just in case anyone was wondering or confused
Emperor Justyce Popescu Apr 10, 2021 @ 11:56pm 
Wolf Badger Hybrids
The Bullsquid Enthusiast Mar 27, 2021 @ 7:45am 
@Dransvitry I hope you're able to figure it out, good luck!
Dransvitry  [author] Mar 27, 2021 @ 7:36am 
yeah ive been researching that issue i need to look over it again
The Bullsquid Enthusiast Mar 27, 2021 @ 6:50am 
Though I did notice one thing about them, some of the fur appears really black, and can't be illuminated, you can actually see it on some of them in that image. I'm not sure if it's an issue that happens when it's put in Gmod or what, but it's definitely something worth noting.
The Bullsquid Enthusiast Mar 27, 2021 @ 6:49am 
Did another pic with these guys, I'm seriously loving posing them, they're adorable.

Made in Gmod, just like last time.
https://steamcommunity.com/sharedfiles/filedetails/?id=2437091529
Dransvitry  [author] Mar 26, 2021 @ 1:34pm 
I just want you two to know your cooperation here has put a smile on my face
The Bullsquid Enthusiast Mar 26, 2021 @ 1:28pm 
@Death9Wing that will be a constant thing with all SFM models put in Gmod (unless you make a custom physics model for them), the only way you can pose them is by making them animatable (with the Easy Animation Tool ) and then posing that new animatable entity with the Advanced Bone Tool .
Death9Wing Mar 26, 2021 @ 10:36am 
@The Bullsquid Enthusiast Thank you for that, but I can't move it, it doesn't have bones. Who in the picture do you have them in motion?

PS Thank you for your answer.
The Bullsquid Enthusiast Mar 25, 2021 @ 11:23pm 
@Death9Wing That's not necessary, if there are any models from the SFM workshop that you want to get in Gmod, the process is pretty straightforward.

• Subscribe to the addon you want or download it with a workshop downloader (like Crowbar).
• Create a folder in " common>GarrysMod>garrysmod>addons " and name it whatever you like, I named mine "dransvitry_mhw-sfmports".
• Drop the contents of the addon into the folder you just created (should look like " addons>[CUSTOM FOLDER]>models [AND] materials ".
• You're done, you can now access the content in Garry's Mod, restart the map if necessary.

Otherwise, I myself cannot port from a non-Source game.