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I have an idea on how I wanted to do my own separate from-scratch water building system, but it doesn't mesh with the drop-in replacement.
However, now it works perfectly in single-player (including fixing the pre-existing issue where once you had picked up a water block no other water block would spawn correctly again)... but the water handling doesn't happen on a dedicated server, and I'm trying to figure out why.
(Or rather, I know why, I'm trying to figure out the why BEHIND the why...)
I'll still roll another build (overnight, because man things take forever to cook), just to push the single-player fixes; it'll work for single-player and non-dedicated multiplayer, but I'll keep poking at the replication issue for dedicated servers.
Cheers!
If that's the case, I'd love a list of any other mods you're using, just to make sure they aren't replacing any of the textures the water block is using. (I'd also be curious if the water block shows up -- or at least, the rippling Tek effect -- if you turn that on in the ini file.)