Source Filmmaker

Source Filmmaker

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How to get Gmod faceposing in SFM (OUTDATED IT OLD)
By GaryGaryGaryGaryyGarryGarryy
This guide will show you how to get the gmod faceposing effect in SFM. This guide assumes you have adequate knowledge of SFM and Blender
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Install Crowbar and Blender Source Tools
Go to these links and read the directions on how to install them:
https://steamcommunity.com/groups/CrowbarTool
http://steamreview.org/BlenderSourceTools/

Here's the link for blender if you don't have it:
https://www.blender.org/
Open the model


Go to where you decompiled your model and open up the qc file



You should end up with something like this

Setting up


Go to the object data tab and delete every model that has lod in the name and the collision model
Once you find the main model with facial animation go to the object tab and name it's group something different
If there is no group then just rename the object

Editing Shape Keys
Scroll on down to the shape key tab.



Click the pin to unlock the shape keys
Select a shape key, set the max to 10 and Crank the value up as far as it goes



Then click the black arrow and select the New shape from mix option



You should end up with a shape key that has a number at the end
Use the white arrow buttons on the side to move it next to where the original was
Cut the original name with CTRL + X, double click the new one, press CTRL + A, and paste
Delete the old one and move on to the next one
You have to repeat this for every shape key your model has


Exporting your model


.QC editing
Open up the QC file (Same one you opened in blender) in notepad
Give it a name



Go to the section that has all of this



Update the name file you saved your model as



Delete everything in the section related to facial animation
It could look something like this

Finishing up
Go to crowbar and the select the QC file for recompiling
Make it go where you want it to go and click compile



And you're done! All you have to do is boot up SFM and see if it works!
26 Comments
GaryGaryGaryGaryyGarryGarryy  [author] Jan 4, 2024 @ 4:51pm 
You should be able to do it in modern blender
akk#2 Dec 9, 2023 @ 11:37pm 
i cant find that version of blender do you can give me that?
nrww844 Sep 26, 2023 @ 11:55am 
please give me gman model with this faceposing, i cant export
Reality247 Aug 22, 2023 @ 8:43pm 
how do you get the qc file?
nrww844 Jul 3, 2023 @ 8:35am 
how to get for gman
BoyarinPremium Sep 9, 2022 @ 10:25pm 
I tried to do it with HL2 models, but now the face slider is not working. Maybe it's something different?
medicocantplay Jul 22, 2022 @ 7:13pm 
how can i find the model
Crazylom Aug 4, 2021 @ 6:17pm 
In new version of Blender, you can also use "blend from shape" option
Vertex (Ctrl+V) -> blend from shape

Chose desired shapekey WHILE viewing desired shape (else you'll add that shapekey to random one)
write 9.0
check "add" option to be on.

Done! Such fast, much better!
GaryGaryGaryGaryyGarryGarryy  [author] Jul 24, 2021 @ 11:19am 
I've probably been using this version for about 4 years now
GaryGaryGaryGaryyGarryGarryy  [author] Jul 24, 2021 @ 11:17am 
I use .79 version of blender because I can't figure out how to how to do anything in the new version