Darkest Dungeon®

Darkest Dungeon®

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Mafe Vanilla Refactor: Leper
   
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1.638 MB
Feb 27, 2021 @ 5:14am
May 4, 2021 @ 11:24am
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Mafe Vanilla Refactor: Leper

Description
REQUIRES CC TO WORK!! LOAD ABOVE ALL

After a long time, here I am again. This time, with a rework to our undying king, the Leper.

Core points:
-Leprosy: Attached to him, this unique Evolutive Disease will follow Leper everywhere he goes. If not properly treated, this Disease will turn Lethal, but features 2 very powerful endgame evolutions that you can trigger (If you find how).
-A revisited skillset.
-A new unique Secret item.
-New barks based on his poetic side, tied to his Disease.
-And a lot of other hidden features!

Screenshots of his skillset on the screenshots above. For more info on his custom Disease, check the thread below this mod.

Know issues:
-Due to how this mod works, constant Disease pop ups may appear. Use this if you cannot stand them, which removes all resisted pop-ups.

18 Comments
xXDarknessCedric13Xx Jul 14, 2024 @ 4:17pm 
every time the leper acts (when he gets his turn or when i select a skill) the popup for his unique disease appears, as it f the game is trying to apply the disease again even though he already has it, and of course he resists it as he already has it...but it's still kinda of annoying as the game ends up pausing for a split second every time this pop-up appears, and sometimes he likes to appear 2 times in a row. could you fix it?
Mr. Harriott Feb 26, 2023 @ 2:49pm 
Is the "evolution" after using the requisite items permanent?
Kaden Ha Dec 26, 2021 @ 4:37am 
Sorry for being nosey, however, I love your refactors, and are you planning to refactor another hero?
Skilgander Jul 24, 2021 @ 3:19am 
Hello, I've had some troubles with your mod
I can't read the new combat skills : there are only blue code lines [buff_stat_tooltip_quirk_tag_evolution_duration_Hew_and_Chop_TTA>] for example
I can't read what leprosy does either : [str_quirk_name_leper_sickness_1>]

Any idea what to do ?
(Also if I understand correctly, the "disease" popping up after every move is a normal thing ?)
The only Leper mod i have is the Rotten King Leper skin by Moonkanin
Also my game is in french, dunno if it matters in any way.

Really like your mod tho, good rework :)
Mafe  [author] Jul 15, 2021 @ 8:38pm 
PolarImmersion is right, Leprosy no longer goes "trought phases" and instead is a disease you can evolve into 2 different endgame evolutions -if you find how-
PolarImmersion Jul 15, 2021 @ 7:50pm 
@Arthur Morgan Just looking at the discussions tab, seems that the author, Mafe, said that the previous way that leprosy was working was causing some issues with some people's games. I'd guess that you have to manually advance leprosy now via the use of The Blood (if I'm not misunderstanding everything). Take a look yourself though to confirm, but looks like it no longer progresses naturally.
ConRav Jul 1, 2021 @ 2:13pm 
I've had my leper for a over 15 weeks, and the leprosy hasn't evolved at all. Is my mod bugged?
Kaschey Jun 24, 2021 @ 6:45pm 
Really amazing ideas and cool mechanics but OP as hell. After all, even in his current state, the Leper is extremely powerful and the range/accuracy and positioning are the things that balance him.
LostCarcosa25 May 18, 2021 @ 6:35am 
@Mafe I deleted the folder, and then resubscribed, and the mod now works. For some reason, unsubscribing, and resubscribing did not work.
LostCarcosa25 May 12, 2021 @ 4:13am 
@Mafe absolutely certain. All other leper overhauls are disabled.