Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Again, thanks for response and sorry for bothering that much.
This is what I am trying to achieve - and it works most of the time! The double departure problem is the most annoying now, but it's rather rare.
Once again - awesome mod. A real game changer.
I've found experimental way that due to closing doors time the actual interval must be 4 seconds less than one has calculated))
Timetables 1.3 supports multiple vehicles in the same station and provides the force departure [github.com] option.
Enabling "force departure" allows departure times to be exact. With it disabled, the driver is gives time for the doors to close before the vehicles leaves the station :)
Thanks!
Let me explain the setup. There is a sybway line with altering deoarture tracks on one of the terminus station. So, for example, a train is on track 1 and another on track 2. A train departs from track 1, then a train arrives on track 1. Then a train departs from track 2, then a train arrives on track 2. And so on. So trains spend quite some time changing direction. Each train stands still while a train departs from another track an a train arrives on the vacant track.
So. The problems:
1) Double departure. Two trains that arrived one after another are standing at the station. Waiting for the interval to count down. Then, when it's time, they BOTH close doors and try to depart. One of them does OK, and the second one just follows it with minimal distance, breaking down the whole system.
I found that it almost always occurs after editing the line or adding/removing trains to it.