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Open the console (press `) and copy & paste:
Is this with the mod installed or removed?
If the trains are still stuck in the station after removing the mod, and you've typed in the above console command, then the issue isn't with the mod.
It's when your mod is installed that this happens
If trains are staying in the station with the mod installed, then I would assume the timetable hasn't been setup correctly.
If you think the timetable is correct, can you give some more details? Include the arrival, expected departure, and actual depart of the train. As well as the arrival and departure times in the timetable for that trains line.
So, the frequency of my trains is 6 minutes which means that each arrival is an interval of 0, 6, 12, etc. The departure is 30 seconds after arriving. ( A train arrives at 6 and then departs at 6:30.)
The issue is that the trains are not departing at all even when it is 6:30 or any other departures indicated. I don't know if it's because I replaced the original mod with yours or something like that.
Yes.
First, create a backup of the current save game.
Then download this mod and put it in your mod folder.
When you go to load the save game, disable the official timetables mod (if you have it) and enable this one.
Occasionally a train will get stuck and there's nothing you can do other than sell it and hope it doesn't happen again. If it does, The only solution seems to be to trash the whole timetable and try again. Probably a bug in the code somewhere, but I'm no coder. I've only seen this happen twice in over 40 hours on the save I'm currently playing. Once it resolved on its own after I sold the train, the other time I had to redo the timetable from scratch.
No, it has never been solved as I have never been able to reproduce the bug with the information that's been given.
I did have a scan though the code that was responsible for calculating the time vehicles depart but couldn't see anything wrong with it. This code also has tests to verify it, and they are passing. The issue happens in very particular conditions that I am currently unaware of.
If you have a save file with a stuck vehicle then that might help in finding the cause.
That's definitely a possibility as I believe the Dynamic Arrivals Board does read the timetable, but I would say its unlikely. I have been re-writing portions of this mod that most likely will solve this bug even though I don't know the specific cause. It will 'clean up' vehicles that are stopped that shouldn't be.