Space Engineers

Space Engineers

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NDS Inventory Manager - Industrial Overhaul Guide
By nicknds
Settings for NDS Inventory Manager using the Industrial Overhaul mod
   
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Instructions
Replace the specified sections with the provided settings in the Custom Data of the Programmable Block running the script

Components
https://pastebin.com/6W8zsX9q

Ingots
https://pastebin.com/sPJ3cj5S

Ores
https://pastebin.com/dFPDVBGw
Raw, Crushed, and Purified Ore Refinement
Ores that can be crushed and purified have been prefixed with Raw

Refinement Blocks
These blocks can refine Raw, Crushed, and Purified ores
  • Smelter
  • Refinery
  • Chemical Refinery
  • Uranium Centrifuge

Refining Raw Ores
Refinement will begin automatically

Refining Crushed Ores
Raw ores will be distributed to Rock Crushers automatically

Limit Refineries, Smelters, Chemical Refineries, and Uranium Centrifuges to accept no Raw ores
Custom Data:
[0 : ore : raw]

Refining Purified Ores
Crushed ores will be distributed to Ore Purifiers automatically

Limit Refineries, Smelters, Chemical Refineries, and Uranium Centrifuges to accept no Raw or Crushed ores
Custom Data:
[0 : ore : raw : crushed]

Stone
Stone can be crushed into Gravel in Rock Crushers
If you want Stone to be refined, limit Rock Crushers to accept no Stone
Custom Data:
[0 : ore : stone]
Power Generation
Enclosed Reactors
These blocks require a limit on the Spent Fuel
  • RTG
  • Compact Reactor
Custom Data:
[0 : ingot : spent fuel]

Nuclear Reactor
This block is a Gas Generator, like H2/O2 Generators
It requires a loadout of Nuclear Fuel and a limit on the Spent Fuel
Custom Data:
{100 : ingot : nuclear fuel} [0 : ingot : spent fuel]

Fast Neutron Reactor
This block is a Gas Generator, like H2/O2 Generators
It requires a loadout of Nuclear Fuel and Nuclear Waste, and a limit on the Spent Fuel
Custom Data:
{100 : ingot : nuclear waste : nuclear fuel} [0 : ingot : spent fuel]

Nuclear Reprocessor
This block is a Refinery, like Smelters
It requires a loadout of Potassium Nitrate, Sulfur, Spent Nuclear Fuel, and Ice
It must be set to manual and force removal of output inventory
Custom Data:
{100 : ingot : potassium nitrate : sulfur : spent nuclear fuel} {500 : ore : ice} manual -out

Deuterium
The entire fusion process is automatically handled by the script

Coal
This block is a Gas Generator, like H2/O2 Generators
It requires a loadout of Coal
Custom Data:
{100 : ore : coal}

Gasoline
Most of the process is automatically handled by the script
It is controlled by the number of Gasoline Refineries, Gasoline Tanks, and Gasoline Engines

Rocket Fuel
Most of the process is automatically handled by the script
It is controlled by the number of Rocket Fuel Refineries, Rocket Fuel Tanks, and Rocket Thrusters
6 Comments
kazagistar Nov 8, 2021 @ 5:08pm 
I'm seeing another problem, and I seem to remember seeing it before but I don't know the fix. It takes about 20-30 seconds for a nanoassembler to build a grav comp, but every time when its at ~60% it cancels and restarts, and thus never finishes. As soon as I shut off NDS Inventory, it starts working. It seems like something NDS is doing is resetting the construction process.
kazagistar Nov 8, 2021 @ 2:29am 
Thanks nick, that was very helpful! There does seem to be an issue with the modified ammo (because of course the mod tweaked ammo and ammo production). When I build standard gatling turrets, it queues up production of an incorrect impossible recipe for ammo in the munitions factory, and blocks the factory from building anything else. My only fix was to disable auto-ammo. This is honestly not a huge problem personally because I prefer manually arming, but I just thought I would add this report.
nicknds  [author] Nov 2, 2021 @ 12:03pm 
kazagistar,

I updated the guide for the current version of Industrial Overhaul

Enclosed nuclear reactors
Steam producing nuclear reactors
6x new components
3x new ingots
2x new ores

Let me know if I missed anything
kazagistar Nov 2, 2021 @ 8:52am 
Industrial Overhaul added steam generating nuclear reactors, but unfortunately, they don't seem to be playing well with NDS, and I can't figure out a fix. The default settings drain all the Nuclear Fuel out of the Nuclear Reactor (shutting it off) and stuff the Nuclear Reprocessor with ice and nothing else.
nicknds  [author] Mar 30, 2021 @ 8:47am 
Bear,

Yes it does

Name=Fuel Oil||Category=Ingot||Quota=100
^Type=MyObjectBuilder_Ingot||Subtype=FuelOil||Fuel=False||Display=True||Gas=True||Ore Keys=[CrudeOil]

This bit "Gas=True" tells the script it is supposed to go into H2/O2 type blocks. The Fuel Refinery is a H2/O2 type block

One of the limits I unlocked is Ice going into H2/O2 gen blocks, it is now gas type items go into H2/O2 type blocks

Industrial Overhaul forced me to make the script even more flexible with items that don't normally go into certain type blocks
Bear Mar 29, 2021 @ 10:49am 
Does this help with fuel oil not moving to fuel refineries when connected to an empty relevant storage container?