The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Wyrmstooth
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449.535 MB
Feb 11, 2021 @ 1:37am
May 21, 2024 @ 12:46am
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Wyrmstooth

In 1 collection by Jonx0r
Jonx0r's Mods
6 items
Description
Travel to the foreboding island of Wyrmstooth in pursuit of a dragon that's interrupting trade routes throughout Skyrim.

Wyrmstooth adds a new quest that takes the Dragonborn to the island of Wyrmstooth situated north of Solitude across the Sea of Ghosts. Battle across new landscapes and through new dungeons in this DLC-sized mod. The task may seem simple enough: slay a dragon that's stirring up trouble. But things never quite go that easily...

Features
A New Land to Explore: Travel north across the Sea of Ghosts to the island of Wyrmstooth in pursuit of a dragon. Delve into one of the largest dungeons in Tamriel with a cadre of mercenaries at your disposal.

Your Home is Your Castle: Purchase an abandoned imperial fort from Lurius Liore, make it your own, hire new staff, and defend it from unwanted visitors.

New Weapons, Shields, Spells, and a new Shout: Treasures sequestered across the island reward those with a keen sense of exploration...and a keener ability to fend off danger lurking in the depths of the many dungeons found across the island.

Fully Voice Acted NPCs: Interact with a rich cast of characters brought to life by the talented voice actors that contributed their skills to this project. See IMDB[www.imdb.com] for the full cast.

New Music: Includes an entirely new soundtrack by the talented León van der Stadt to immerse you in the atmosphere of the island. The Wyrmstooth soundtrack is available for streaming and download on León van der Stadt's bandcamp[leonvanderstadt.bandcamp.com] page.

An MCM is included that allows you to configure quest start requirements.

See the Readme File[pastebin.com] for more information. Refer to the Wyrmstooth Official Guide for a full walkthrough of Wyrmstooth

Requirements
For the MCM you will need SKSE[skse.silverlock.org] and SkyUI[www.nexusmods.com]. Without it, Wyrmstooth will, by default, start when you reach level 10 and have finished 'Way of the Voice'.

Wyrmstooth requires Skyrim patch (1.6) or higher.

F.A.Q.
Q. What patch level is required?
A. You should be running Skyrm patch 1.6 or higher. No patch requirement for Special Edition.

Q. Do I need Dawnguard, Hearthfire or Dragonborn or additional plugins like SKSE?
A. No DLC is required to play Wyrmstooth. Wyrmstooth includes an MCM which requires SKSE and SkyUI, but it's not mandatory and Wyrmstooth will function fine without it.

Q. Is this ESL/ESM flagged?
A. It's flagged as an ESM.

Q. Is this safe to add/remove mid-game?
A. It's safe to add mid-game, but I'd recommend against removing it mid-game. If you really need to remove it mid-game, please make sure you're not on the island of Wyrmstooth when you remove Wyrmstooth, and use a save cleaner to remove left-over script files.

Q. Is the mod stable?
A. As stable as it can be. It has been tested extensively and, as of this writing, I'm not aware of any CTDs it's directly responsible for. If you are experiencing stability problems please ensure you're sorting your load order properly with a program like LOOT and check that you aren't maxing out your VRAM with retextures.

Q. How do I start the questline?
A. By default Wyrmstooth starts when you reach level 10 and have finished the main quest 'Way of the Voice'. An imperial courier named Theodyn Bienne will track you down starting from the Bannered Mare in Whiterun. You can change these conditions in the MCM to suit your playthrough.

Q. What kind of performance impact does Wyrmstooth have on Skyrim?
A. The overall impact on performance should be negligible. Most of the adventure takes place in a separate worldspace and the only cell from the base game that Wyrmstooth modifies is the interior of the Red Wave.

Q. I just started 'Barrow of the Wyrm' but Lurius isn't traveling to the Red Wave at Solitude. What's causing this issue?
A. You likely have a mod installed that either deletes the XMarker 0004C488 in Tamriel cell -17,22 or breaks pathfinding to it. If you sleep, the mod will try to teleport Lurius to the interior of the Red Wave. If it's unable to do so, open the console, click on Lurius to get his ref ID, go to the deck of the Red Wave yourself, and run the following console command:

moveto player

Important
If you already have an older version of Wyrmstooth installed, finish 'Barrow of the Wyrm' first before updating to 1.19 or above.

Unfortunately I can't update this mod anymore due to some sort of Steam backend change. To ensure you have the latest version of the mod please see the Wyrmstooth page on Nexusmods[www.nexusmods.com]
Popular Discussions View All (3)
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Jan 11, 2024 @ 10:19am
Update: Dec 10 @ 12:42am
Link5261
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Mar 12, 2022 @ 2:16am
bonfire not doing anything
NOT penis man gaming
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Dec 13, 2022 @ 5:56pm
Where can I store items?
Jonny Axehandle
198 Comments
Jonx0r  [author] Apr 20 @ 7:25pm 
@mari-rae: Make sure you're not maxing out your VRAM with retextures/relighting mods. If it's crashing the first time you travel to Wyrmstooth try 'setstage wtbarrowofthewyrm 50' instead otherwise try 'coc WyrmstoothDocks01'.
mari-rae Apr 3 @ 10:22pm 
JoxOr, I am really sad because suddenly Wyrmstooth is broken for me. The mod crashes Skyrim each time I try to travel to Wyrmstooth. I don't understand why this is happening, and hoped you might have a suggestion how to fix this. I am on a Win 11 Dell pc, with a Nvidia GeForce RTX 4060 graphics card. I have sorted my 30 mods with LOOT. I have subscribed to the Unofficial Patch mod. I don't know how to get Wyrmstooth working again, and I miss it. It is a brilliant adventure. Thank you for making it.
pigwing Feb 27 @ 6:08pm 
@JoxOr: nope, same thing. Talk to LL aboard ship, CDT, but if the setstage 50 CC is used, the intro vid begins. I imagine there's a conflict with another mod. It's nbd though
pigwing Feb 27 @ 9:54am 
@JoxOr: Thank you, it's great to be able to get such outstanding advice and assistance.
Hmm, curious. The conversation results in a CTD, but if I use the Console Command (same character, same time), there I am watching the intro video for Wyrmstooth.
So now I need to take another character there and see what happens.
I'll be back with a report
Thanks again!!!
Jonx0r  [author] Feb 27 @ 2:35am 
@pigwing: You should be up to the point where Lurius is on the deck of the Red Wave at Solitude first. Running the console command or speaking to him triggers the same sequence.

Here's a video demonstrating of the sequence as it's supposed to play out: https://youtu.be/t8e3Hjo2YeI?t=1069
lanmore Feb 1 @ 10:01am 
Oh wow! It's been so long since I've played Skyrim I didn't know Wyrmstooth was back! I only played the original incomplete version and somehow lost track of the mod and it was taken down.
pigwing Jan 7 @ 2:40pm 
'setstage wtbarrowofthewyrm 50' worked. So it appears I'm not advancing the quest correctly. I've been fast traveling to East Empire Co Docks direct from Whiterun, should I Go to Solitude first, or perhaps walk? Not that doing this is an issue, just curious Thanks for your help.
Jonx0r  [author] Jan 7 @ 12:05am 
@pigwing: What happens if you run 'coc WyrmstoothDocks01'. Does the game crash? If not, try 'setstage wtbarrowofthewyrm 50'. If it's still crashing, firstly make sure you're not exceeding your VRAM limit with retextures/lighting/post processing effects. If you're using Dyndolod, maybe try regenerating LOD. Otherwise try unloading a group of mods at a time until you narrow down the culprit.

@ada_the_invada: What mods do you have installed that affect Solitude Docks? Sounds like something in your load order has deleted XMarker 0004C488 in Tamriel cell -17,22. Are you able to return by running 'coc SolitudeDocks01'.
ada_the_invada Jan 5 @ 6:53am 
nice dlc too bad once you get and load the island the game crashes once you try to go back to skyrim either with fast travel or boat
pigwing Dec 15, 2024 @ 10:07am 
Although I've played Wyrmstooth in the past, all is fine on Skyrim, but now I cannot get it to load the Island, when LL says "go below ..." the game always crashes to the desktop. I've tried installing it both from here, and at the Nexus, but same results.
Any insights?