RimWorld
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No Water, No Life (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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3.585 MB
7 FEB 2021 a las 11:22 a. m.
4 FEB a las 2:03 a. m.
22 notas sobre cambios ( ver )

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No Water, No Life (Continued)

En 1 colección creada por Mlie
Mlie's resurrected mods
909 artículos
Descripción

Update of himesama, schooss mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1541840184
based on grapenuts 1.1 version
https://steamcommunity.com/sharedfiles/filedetails/?id=2024595829

- Fixed the infocard now showing for drinks
- Updated VGP-patches via old Github RP from redbrick
- Added a patch for Alpha Animals for non-drinking animals
- Added polish translation, thanks BLyy!
- Added industrial versions of the two water-filters with 10x the throughput

- This info was a part of the original mod but was removed by the previous mod author for some reason: ”This mod should NOT be applied to saved games, it is best to start with a new game. This mod cannot be removed form a savegame.”



[dsc.gg]
[github.com]


for RimWorld 1.1
mod version 1.8.1

Description

This mod adds "Need Water" to pawns. There are various means to get and transport water, such as: wells, pumps, water pipes, faucets, water cleaners, and more.
This mod should NOT be applied to saved games.

License

Licensed under the Unlicense.
https://github.com/schoos76/MizuMod/blob/master/LICENSE_Unlicense

Contributors

himesama1301 (Original creator of this mod)
Valerate (VGP_Core and VGP_Gourmet patch)
Dango998 (ChineseSimplified, ChineseTraditional translation)
Firty (PortugueseBrazilian translation)
Oblivionburn (Most of the B19 XML changes)
Silt (some of the textures)
crustymonkey (VGP Garden Drinks patch)
schoos76 (1.0 updates)
grapenuts (1.1 updates)


Update: Mar 16
This is an update for compatibility with Rimworld 1.1. The dependency on Modcheck was removed due to the delay in updating it for 1.1. Any pre-existing bugs with the mod likely still exist.

Other changes: Sounds have been updated to use custom sounds instead of the built-in sounds.

Known issues:
-The sound for drawing water is still using the built-in sound for cooking.
-Not adding enough water to a caravan does not produce a warning.

Please refer to the 1.0 mod for FAQs and other information:

https://steamcommunity.com/sharedfiles/filedetails/?id=1541840184

This workshop post was intended to get a working 1.1 version of this mod. Eventually my goal will be to merge this back into schoos76's workshop post and github repository as I'm not a skilled game programmer.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: survival
Discusiones populares Ver todo (9)
3
24 NOV 2022 a las 6:36 a. m.
No underground water for the water pumps, help me please!
PsykeTaiwa
3
30 JUN 2024 a las 1:45 p. m.
Doesn't count the filtered water
Serox18 - Allkeyshop
0
10 ENE a las 10:43 p. m.
!!Vehicle Frame Work Users!!
Dr. Quackers M.D.
303 comentarios
Μανουέλ Κόρβους 12 MAY a las 6:52 a. m. 
Alright, I finally figured out the issue, so I no longer need help. But thank you.
Mlie  [autor] 12 MAY a las 6:51 a. m. 
@Μανουέλ Κόρβους Same way as the regular one
Astraeximus 13 ABR a las 9:34 a. m. 
@Mile Hello again, well Pawns are drinking form frozen lakes. lol
Mlie  [autor] 25 MAR a las 10:55 p. m. 
@Skyshadow Please see the Reporting Issues section described above
Skyshadow 25 MAR a las 8:05 p. m. 
I am running into an error where a pawn gets stuck 'standing' with an error that says:
"Pawn name" pathing from (146, 0, 109) to Thing_Mizu_NormalIce52250 ran out of cells to process.

Eventually it pops a red error that shows:
Exception in JobSatisfaction.Pawn_JobTracker_EndCurrentJob_Patch.Prefix: System.NullReferenceException: Object reference not set to an instance of an object


If I tell them to move hte ice into inventory it resolves but otherwise no normal methods clear the error (giving another job then letting them get ice again, draft then undraft, etc)
Mlie  [autor] 16 FEB a las 5:48 a. m. 
@K.K.N.D Well, the two mods both adds thirst need so that is not surprising.
K.K.N.D 16 FEB a las 5:39 a. m. 
seems conflict with Dubs Bad Hygiene?prisoners wont drink water even water pile infront them.
Mlie  [autor] 10 ENE a las 10:24 p. m. 
@Dr. Quackers M.D. I dont use Discussions on steam, but feel free to create one if you want to.
Dr. Quackers M.D. 10 ENE a las 3:36 p. m. 
NEVRMIND!
You should make a Pop Discussion with this mod labeled Vehicle Framework Users!!!
Vehicle Dubs Needs Fix
Dr. Quackers M.D. 10 ENE a las 3:34 p. m. 
so it was an issue with facet placement I was placing a faucet right on the end of the filter after redoing my network i got water!!!!

New issue tho where when riding in vehicles pawns dont consume water. Riding in a B1 tank to go slaughter the raiders raiding me and the entire party died in the tank from dehydration despite having 150 water. Upon reload and reforming of vehicle caravan I noticed that no matter how much water I put in the days of water number never moved.