Tabletop Simulator

Tabletop Simulator

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Quest for Home 30,000 BC
Type: Game
Game Category: Card Games, Original Games
Complexity: Low Complexity
Number of Players: 1
Play Time: 30 minutes, 60 minutes
Language: English
File Size
80.275 KB
Feb 4, 2021 @ 1:15pm
Sep 8, 2021 @ 1:28pm
19 Change Notes ( view )

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Quest for Home 30,000 BC

Quest for Home: 30,000 BC is a single-player, narrative card game about a clan of Neanderthals searching for a new cave to live in. Your eight-person clan will trek through hazardous terrain, encountering events along the way, while foraging for food, crafting, and entertaining each other to keep spirits up. No two journeys are ever the same.

You begin the journey with a clan of eight people - a mix of adults, youth, elders and toddlers who each contribute dice to the clan's dice pool. Each turn, you decide how far to journey. You can camp in place to rest and remove weariness, or move more quickly through a landscape of forest, meadows, rivers and other types of terrain. Be careful of moving too quickly, however, or members of your clan will become weary.

Each time you draw a Terrain card, you also draw an Event card. Depending on the cards, your clan might have to deal with anything from a sudden blizzard to an encounter with stragglers from another clan.

On each day of your journey, you choose whether to craft clothing and shelter to keep out the cold, to entertain the clan to keep morale up, or to forage for food and medicinal plants. You can only perform two of these activities, so choose wisely - whichever activity you don't choose will cause members of your clan to become hungry, sad or cold. At the end of the day, you check to see if any of your clan become sick - or if they die from illness.

When your clan finally reaches the cave, the game is scored based on how many of your clan survived, and whether they are sick, injured, or suffering from a condition.

The game includes 13 clan cards, 18 terrain cards, 24 event cards and custom dice.

Quest for Home is a story of survival, designed by veteran game designer and author Lisa Smedman co-founder of Monkey Mind Games

To buy a physical copy of the card game, visit