Source Filmmaker

Source Filmmaker

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[SFM] 'Inbound' - Black Mesa (bm_c0a0c)
   
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Universe: Half-Life
Map
Mostra gli oggetti etichettati con tutti i termini selezionati: SFM
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153.015 MB
29 gen 2021, ore 15:47
1 nota di rilascio ( visualizza )
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[SFM] 'Inbound' - Black Mesa (bm_c0a0c)

In 1 collezione di Br'er'rer
[SFM] Black Mesa
12 elementi
Descrizione
This map was ported from Black Mesa and is property of Crowbar Collective

The final section of the Inbound Tram journey. Taken from Black Mesa and edited in Hammer. Made for personal use making posters but felt like sharing. Fixed some textures SFM decided it didn't like and added textures to the backs of the environment as this map was originally intended to only be seen from within the tram. While it's not perfect, I hope it can be useful to someone.

The tram and additional models for this map are included in the Black Mesa DLC for SFM. I recommend typing 'Inbound' in the model selector to search for any props you might want to add to your scene. I also recommend enabling 'other entities' as this allows the bloom effect on the lighting elements to show correctly as well as showing the doors for the tunnels, however these doors are also available as props in the Black Mesa DLC. You can enable other entities by right clicking on your viewport, selecting 'Draw Game Entities' and making sure 'Other entities' is checked. You can also enable NPCs to add the Walkers (big yellow robot bois).

It's a known problem that some Black Mesa props don't like when you have Ambient Occulusion turned on, though there are no instances of this in this map (that I know of), please bear this in mind if you have any issues

If there is anything I didn't cover here or you encounter any issues please let me know!
I also ported a few other Black Mesa maps, which are available here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2377948930
https://steamcommunity.com/sharedfiles/filedetails/?id=2380499389

Includes:
bm_c0a0c.bsp
23 commenti
Dugtrio 6 dic 2024, ore 19:09 
can you make the c1a0 map ( anomalous materials ) map:steamthumbsup:
bubuti 5 mag 2024, ore 12:06 
you need black mesa dlc
FundiiSoda 12 mar 2024, ore 16:46 
do i need black mesa to make the materials work? some are missing.
FundiiSoda 12 mar 2024, ore 16:26 
Everytime i click on the dlc it brings me to home does anyone elese have a link tot it? or smth
bubuti 26 feb 2024, ore 0:59 
that is happening to me two eldur
Eldur SFM 19 gen 2024, ore 12:29 
hey so i dowloaded the dlc but it doesn't work there are white textures everywhere what should i do?
steemjaw4 25 nov 2023, ore 3:04 
download the dlc
benry benry benry benry benry be 2 ott 2023, ore 18:47 
how do i get rid of the white beam things
TSGEvans 8 dic 2022, ore 4:18 
Please tell me you're working on adding "We've got hostiles" (bm_c1a3a.bsp) to the workshop...!!

The map doesn't exist in the DLC files!
TheSniperTotu 7 dic 2022, ore 18:58 
I Was Wrong, And I Lost My Mind, Thanks Br'er'rer!