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Is there any way to check what mod is removing it?
This mod doesn't seem to add the Default Recipe unlocker without FU.
So this mod is basically just a bandaid solution for their bandaid solution for an entirely avoidable problem they created and blamed on everyone but themselves
Instead of improving the execution of their idea, they added an item that tells you if you're missing any default recipes that you should have. This mod makes that item actually GIVE you those missing recipes, so the game becomes playable again.
In a nutshell, FU does Stupid Things (as usual) which sometimes results in the player not having and being unable to unlock recipes such as torches, wooden planks, Inventor's Table, rope, etc. Instead of fixing the issue, FU decided to blame other mods for 100% of the problem (even though the fault is shared like, 5% other mods, 95% FU), and they added an item that tells you what recipes you're locked out of. This mod makes that item unlock those recipes for you.
I don't use FU either. FU doesn't use test ops often at all, and one of the things FU does is make many default crafting recipes need to be unlocked. So, they blindly remove many recipes from the list of default recipes and hope they're the ones they want to remove (they can't say "Remove the torch recipe" just "Remove default recipe number 7", but they COULD say "Remove recipe number 7 IF it is the torch recipe")
So, if another mod adds a recipe to the start or middle of the default recipe list instead of adding it to the end, it offsets every other recipe, so what was once recipe 7 becomes recipe 8, and FU ends up removing a recipe that it doesn't add an unlock for, so you just lose a crafting recipe. Then FU just puts 100% of the blame on the mods that offset the list, even though FU is partially responsible for doing something as dumb as blindly removing recipes and hoping they're the ones they want to remove.