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13.107 MB
21 jan, 2021 @ 11:51
10 dec, 2021 @ 15:05
15 ändringsnotiser ( visa )

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Noita40K ACT III

I 1 samling av Bruham
DIES IRAE, DIES ILLA
10 artiklar
Beskrivning
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One unbreakable shield against the coming darkness,
One last blade, forged in defiance of fate,
Let them be my legacy to the galaxy I conquered,
And my final gift to the species I failed.


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This is the preview of the upcoming Warhammer 40K inspired total conversion mod.

Carve a blood soaked path of obliteration wielding a weapon of the Five themselves. Awaken the wolves, humiliate the flesh, burn the unworthy, crash the unstoppable, perfect the tactics, purge the heretics, eliminate the forsaken, overrun the wind and animate the shadows. Virtute Et Armis!

ACT I features:
  • Set of Gene-Seed Organs
  • MKVII Power Armour
  • Boltgun to slaughter hiisis
  • Bolt Carbine to oneshot Stevaries
  • Chainsword to shower in blood
  • Melta-Cutter to hide the bodies

ACT II features:
  • Set of Augmentations
  • Sicarian Battle Armour
  • Volkite Caliver to test the flesh
  • Darkire Rifle to purge by corruption
  • Sollex-Aegis Energy Blade to closer the inevitable
  • Mitralock to uncover the hidden

ACT III features:
  • Set of Loyal Legiones Astartes
  • Extension System
  • Darkest of All the Technologies
  • Integrated Codex

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Special Thanks to:
  • ryyst for truly tremendous amount of support
  • Etwas Merkwürdig, Whollow[www.twitch.tv], Vromikos, Horscht, Archaeopteryx and Disco Witch[github.com] for serving the Imperium
  • Noita modding community in general for creating an outstanding library of mods to grab joy and scripting examples from
  • Nolla games for that exact game and an incredible lua API to mod it with (please fix stain offsets ^)

>DISCORD<[discord.gg]
>PATREON<[www.patreon.com]
>KO-FI<[ko-fi.com]
>CREDITS<[www.yourworldoftext.com]



100% unofficial and in no way endorsed by Games Workshop.

© Copyright Games Workshop Limited 2020. GW, Games Workshop, BL Publishing, Black Library, Forge World, Citadel, White Dwarf, The Horus Heresy, The Horus Heresy Eye logo, Space Marine, 40K, Warhammer, Warhammer Digital, Warhammer 40,000, the ‘Aquila’ Double-headed Eagle logo, Warhammer Age of Sigmar, Battletome, Stormcast Eternals, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likenesses thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world. All Rights Reserved.

P.S.
also try Cortex Command[cccp.mod.io]
Populära diskussioner Visa alla (5)
163
14 maj @ 1:24
KLISTRAD: Problems thread
Bruham
41
23 maj @ 6:00
KLISTRAD: Questions that require answers
Bruham
14
7 dec, 2021 @ 18:57
Battle Reports
Bruham
841 kommentarer
Schmidt 29 maj @ 23:43 
The indomitable human spirit
Bruham  [skapare] 23 maj @ 5:53 
Since we'll have said foundation by then, should definitely be more manageble. However, we have rather ambitious plans for the 5th one (ACT IV will be just a regular content update from the point of a player - one new class and redone everything else), as we want to experiment with machine learning for certain core gameplay features. Same goes for ACT VI - it will be the first major content update, as we'll be adding way more than just a singular class.
Schmidt 22 maj @ 16:13 
will take act Ⅴ the same or similar time?
Bruham  [skapare] 22 maj @ 13:52 
Former ACTs were us just trying the waters with modding, engine and gamedesign approach overall. Going forward we'd like to handle it seriously and this requires an extensive (and way more complex than expected) foundation of tech and experience which we've been building ever since.
Schmidt 22 maj @ 13:05 
Why does act Ⅳ take more time than all the other acts together?
Bruham  [skapare] 21 maj @ 6:50 
The question I'd like to know answer to myself tbh. But looking at the todo list, rather unlikely.
Also, don't think I mentioned it here yet: you can check our github [github.com] to see what we are working on in real-time (it's still backend tech slog at the moment).
Bike 21 maj @ 2:58 
the big question: will ACT IIII come this year?
The Average Communist 12 maj @ 10:35 
One of the best mods ever made like holy shit what kinda of sorcery did you do to make this work
Bruham  [skapare] 10 maj @ 10:54 
You can technically get the development version directly from our github [github.com] (you'll need both latest M-Nee and Kappa; load order would be M-Nee->Kappa->Noita40K) but the installation is slightly more involved than Steam makes it be.
Bruham  [skapare] 10 maj @ 10:51 
We do have plans for coop, yet it will be different from what one might expect. As for now, the only way to have reasonably stable MP with this is to use Kappa (note, this is an inherently asymmetrical shared screen, even though it will be updated in the nearest future to reduce the gap between players).