Total War: WARHAMMER II

Total War: WARHAMMER II

186 ratings
Valten, Herald of Sigmar + Karl Franz' Runefang - SFO
   
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Tags: mod, Units
File Size
Posted
Updated
1.028 MB
Jan 17, 2021 @ 9:01am
Dec 1, 2021 @ 5:49am
10 Change Notes ( view )

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Valten, Herald of Sigmar + Karl Franz' Runefang - SFO

In 1 collection by Rasiel
SFO Collection
47 items
Description
UPDATED for SFO Last Kiss

"Valten was the Chosen of Sigmar and heralded the rebirth of the divine warrior-god. His birth and appearance coincided with a time of great peril. To the north, a vast army of darkness awashed the shores of the Empire and it was said that in their darkest hour, Sigmar himself would once more return to his people and fight the final battle of the World."


This is a very simple submod to adjust balancing of the amazing Valten, Herald of Sigmar mod from Xoudad in order bring it more in line with SFO balance changes. Keep in mind that just like in the original mod, Valten is a bit stronger than your average hero in SFO too.

Valten has both the Warrior Priest and Empire's Captain SFO's Skill Line on top of his original skillset. I found the options preferably than a skill dump.

UPDATE:

Karl Franz now wields his Runefang isntead of Ghal Maraz for the sake of immersion. No stat change. Change inspired by Karl Franz Runefang Reskin mod by Olorin.

Thanks for Xoudad for both the original and his permission for this submod, to Venris, as well as all the SFO contributors for the overhaul itself and to Olorin, for the original Runefang model.

The Original mod can be find here:

https://steamcommunity.com/sharedfiles/filedetails/?id=1564402758

Karl Franz Runefang Reskin mod original (no download neeed):

https://steamcommunity.com/sharedfiles/filedetails/?id=1770526169


89 Comments
Doctor_Stoic Apr 7, 2023 @ 2:13am 
thx for the mod, karl franz also holding an invisible hammer when he is in foot for me. I use lots of mods, only conflict I see is with imperial navy
Hallowed4th Jul 21, 2022 @ 5:05pm 
Update! Nevermind, I figured it out. I didn't realize I also needed the base Valten mod installed as well. I thought this was the SFO compatible version of the mod, but now I know XD
Hallowed4th Jul 21, 2022 @ 4:54pm 
I've been having trouble with this mod not working. For some reason when I attempt to start the game with this mod active the game either shuts down after a few seconds, or more often stays stuck on the title screen before the intro cinematic. I've disabled every mod except for SFO itself and of course this one and it still happens, so the issue isn't that its conflicting with something, unless that something is SFO itself. Is there a patch I need to download for this to work?
HughJanus69 Jul 4, 2022 @ 4:03am 
is it fine to just use this with valten not the karl change and have it work fine?
Thamas Rugin Apr 18, 2022 @ 9:09am 
This mod is working correctly now for all Franz models ACCEPT when he is on foot. On foot is still bugged, with Franz still in the animation for holding a hammer, but with no weapon visible. Both battles and campaigns.
Thamas Rugin Mar 5, 2022 @ 8:52pm 
Confirmed: Sigmar's Heirs bugging out the hammer texture and animation for this mod in battles. This SFO version and vanilla versions affected.
Thamas Rugin Mar 4, 2022 @ 11:50pm 
Recently found the animation and sword are gone, instead Franz has arms up holding an invisible hammer.

Using Sigmar's Heirs + Swords of the Empire, likely candidates for conflict. Will test if author has interest in upating?

Great mod!
2633254767 Feb 17, 2022 @ 11:58pm 
I found that it seems to be incompatible with Sigma's successor mod, I added this mod will appear without the hand holding the sword of Karl.
2633254767 Feb 17, 2022 @ 11:50pm 
My Karl is also the sword is not held in the hands of the state, which is not compatible with the mod?
sleepyHase Jan 25, 2022 @ 2:51am 
playing an empire campaign atm and the animation is fine for me