Arma 3
37 ratings
Junk Roadblock (w/Interior)
   
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Data Type: Composition
Composition Type: Barricade, Checkpoint, Fortification
File Size
Posted
8.087 KB
Jan 16, 2021 @ 8:12am
1 Change Note ( view )
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Junk Roadblock (w/Interior)

Description
Hello, and welcome to my first ever composition on the steam workshop. PLEASE RATE THIS with a thumbs up if you liked it and a thumbs down if it's ♥♥♥♥♥, thank you! (or if you're an absolute legend, you might even add this to your favorites)

Description
This composition is nothing over the top or spectacular, It is a straightforward, small and simplistic structure that can be used as a roadblock or as part of a checkpoint, or just as a section of an improvised outpost. It is made out of cargo containers and junk. Featuring a basic interior fitted with a bed, chair and table inside.

Items Used

Twenty-Two (22)

  • x1 Camping Lantern
  • x1 Camping Table (Small)
  • x1 Cargo Container
  • x1 Cargo Container (Ruin)
  • x1 Compass
  • x1 Concrete Pipe
  • x1 Folding Chair
  • x1 Sleeping Bag
  • x1 Sleeved Map
  • x1 Slum House Container
  • x1 Slum House Container (Ruin)
  • x5 Slum Wall
  • x1 Sun Chair (Green)
  • x1 Tin Container
  • x1 Tire (Vertical)
  • x1 Tire Line (Vertical)
  • x2 Tires (Heap)

Mods & DLCs

This composition DOES NOT use any modded assets.
This composition DOES use Apex DLC assets.

Where do I find this Composition in the editor?

You can find this particular item under the 'Junk' Category, named: 'Junk Roadblock (w/interior)'

Example Image:


Quick Note

Within the Eden Editor it is possible that upon placing any composition, that certain items may be floating, such as small pieces of furniture (or basically most items that can be stacked upon another item) to fix this, after spawning in your composition, just click on the item that isn't in the correct position and Hold LMB and LEFT-ALT, and then move the mouse up or down until the particular out-of-place item is in the desired position.

All the items in this composition are pre-set so that Damage is turned ON and Simulation is turned OFF, so you don't have to worry about doing it yourself. Additionally, all the items that have the capacity to, have been set as 'Map Objects' (This is to avoid any lag that might come with placing the objects into your world, to keep your framerate clean!

Stay Safe, Bye Bye!, and thanks for checking out my stuff!

While I have your attention, you might like some of my other content below!

Makeshift Medical Triage
CTRG-14 6-Man Squad (Multicam)
Ghost Recon Patches
3 Comments
Mavrick  [author] Dec 23, 2021 @ 8:27am 
@Profaned Mustard - How I never even saw this comment, I'll never know... Regardless, BETTER LATE THAN NEVER!

Thank you, I hope it has and will continue to be atleast somewhat useful for you.

Please Stay Safe :jawagrin:
Multicellular Organism Nov 10, 2021 @ 8:43am 
Solid composition, good work, will definitely be useful, thank you.
Mavrick  [author] Jan 16, 2021 @ 11:50am 
This is my first composition, and my first ever release of anything to the Steam Workshop. Any praises or complaints, suggestions or the like.. Whack them down here in the comment section! Thank you & Stay Safe ;3