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AIM ROGUE INFERNO [Procedurally Generated Map]
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Game Mode: Classic
Tags: Map
File Size
Posted
Updated
10.688 MB
Jan 15, 2021 @ 4:32am
Jan 21, 2021 @ 8:27pm
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AIM ROGUE INFERNO [Procedurally Generated Map]

In 1 collection by Orel
Procedurally Generated Maps
3 items
Description
Aim map with procedurally generated elements set in Inferno style with seed system support!

30 000 000 VARIOUS LAYOUTS!!!

Every round everything is generated. To start playing simply walk in "START" area and wait for map generation completed.


Chat commands:

!h - Show all available commands
!s - Go back to settings room
!seed 12345678S - set custom user seed (where 12345678 is number of seed, and S is type of layout. "S" - Symmetrical, "H" - Half-symmetrical, "C" - Not symmetrical)
!noseed - disable custom user seed
+ - allows to participate in the latest available vote


Default settings:
"sv_disable_radar 1"
"mp_autokick 0"
"mp_limitteams 0"
"mp_warmup_pausetimer 1"
"mp_freezetime 0"
"mp_round_restart_delay 2"
"mp_maxrounds 250"

You can create "aim_rogue_inferno.cfg" in CFG folder and set your console commands to be automatically executed.

P.S. there are 3 secrets in the settings room... can you find them?))



Tags: roguelike, aim, procedural, procedurally, generated, training, 訓練, 實踐, 隨機, random, 1v1, 2v2, rogue
Popular Discussions View All (29)
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Mar 20, 2023 @ 9:30am
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Jul 12, 2022 @ 10:32am
FEATURE REQUEST
RaT
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dedikerN Apr 4 @ 4:03pm 
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Please, Please, Please! We're waiting for the CS2 Version!