RimWorld

RimWorld

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Proper Shotguns (Unofficial Patch)
   
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Mod, 1.0, 1.1, 1.2
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722.510 KB
Jan 11, 2021 @ 7:49pm
Jul 25, 2021 @ 5:01pm
31 Change Notes ( view )

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Proper Shotguns (Unofficial Patch)

Description
Original mod
Original author is XeoNovaDan.
If XeoNovaDan wants me to take this down I will.
Powered by Harmony Patch Library. If playing 1.1 or newer, the Harmony mod is required.
1.3, 1.4 Continuation by Jellypowered
Continuation

Overview
Pump shotguns and chain shotguns will fire 6 pellets simultaneously, rather than one single shot.

This also isn't like other similar mods in the sense that shotguns with this will fire buckshots properly, rather than technically fire one pellet after the other very quickly. This effect is most noticeable in shotguns that fire bursts such as the chain shotgun. Damage is always rounded up.

Compatibility
Proper Shotguns includes patches for the following mods:
  • Merp's Shotgun Pack
  • Orassans
  • Rimsenal (All modules)
  • WeaponTech
  • Rimmu Nation
  • Vanilla Weapons Expanded
  • Vanilla Weapons Expanded - Laser
  • Vanilla Weapons Expanded - Makeshift
  • Vanilla Factions Expanded - Settlers
  • Project Itzal - Main Pack, Shotguns, Bonus pack, & Extra Guns
  • Halo UNSC Weapons pack
  • TMC Armory - Shotguns & TMC Armory - Community Pack
  • [SY4] Vanilla-Friendly Weapon Pack
  • 20th Century Weapons Mod Unofficial 1.0(continued)
  • 21st Century Arsenal (Continued)
  • Apex: Rimworld Legends
  • Hunting Rifle + Sports Shotgun Series Pack (Unofficial Patch)
  • Rust: Handmade Weapons
  • Combat Enthusiast's Collection
  • Gun Nut - Chapter #1 & Community Pack
  • [HLX] Rimworld: UNSC Armoury
  • Forsakens
  • USCM - Core
  • The Black Armory
  • Kit's Gunpowder Weapons
  • Weapons from the Vault
  • Turk's guns
  • Cybernetic Warfare and Special Weapons (Continued)
Incompatibilities
  • Yayo's Combat 3--Ammo system.
Changes:
  • Breaching shotgun from Project Itzal, the explosive radius has been lowered.
  • Charge shotgun from Apex: Rimworld Legends, bullets glow & uses different texture (Charge_Explosive).
  • Eoka from Rust: Handmade Weapons, single bullet & shotgun based bullet for handmade shells.
  • Forsaken Shotgun from Forsakens, changed ticks between shots (From 0 to 5), & uses different texture (SmolPulse).
  • M37A2 Pump Shotgun from USCM - Core, removed burst-fire.
Any mods that add shotguns that haven't been patched will still work, but they won't fire proper buckshots.

If you wish to make other weapons function with this, see this mod's GitHub wiki: Wiki Link[github.com]

Saves:
Can safely be added to ongoing saves. There may be error messages when removing this mod from a save, but they should be harmless.

Links:
GitHub releases[github.com]
Source code[github.com]
Credits
Brrainz - for their fantastic Harmony Patch Library!
Marnador - for the RimWorld-style font
Spdskatr - for helping with RoundRandom
dninemfive - for the patch with WeaponTech, and RimmuNation by extension
Chicken Plucker - also for the RimmuNation patch
Tittymcswaggy - for the patch with TMC Armory - Shotguns & TMC Armory - Community Pack
Popular Discussions View All (2)
23
Jul 15, 2021 @ 11:03am
PINNED: Mod compatibility Requests.
Mr Meeseeks
3
Jul 20, 2021 @ 4:54pm
new error
Torkkar
102 Comments
Patient Nov 20, 2022 @ 10:55am 
@Hivemind stop
HIVEMIND Nov 20, 2022 @ 7:26am 
wake up samurai
『 』Petritant Nov 9, 2022 @ 10:13am 
for those already in 1.4, is this still working ?
mrtnz Jan 26, 2022 @ 7:46am 
this version still works, and doesn't have the weird bugs that the other 1.3 upload has (certain VE weapons not working anymore like the charge shotgun)
Mr. Mauer (Mollari) Nov 1, 2021 @ 5:51pm 
1.3 brah mlie where ya :D
KynanKat Aug 19, 2021 @ 6:06am 
1.3 sometime soon?
Arcanant Aug 11, 2021 @ 3:55am 
So I presume this won't get updated for 1.3?...
Mushroom Aug 5, 2021 @ 8:39am 
It deals full dmg with each pellet now =(
Highlandman Jul 28, 2021 @ 11:31pm 
@selfheadshot21 I loled hard at your reply! I'm not that posh. Just tried not to seem an intitled brat. Thanks for the info.