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I felt the Power Station slowed down production and became another maintenance item for every production capable ship and thus a resource sink (tax). That's the biggest disappointment for me. There were other things but not as significant.
Strategically it required players to specialize their assets and develop a pre-game attack plan - actually very cool. With a specialization, you could win or lose simply on your plan, but it wasn't a requirement. Specialization could already be done in 7.4.4. Also, if things went badly you might be able to salvage a loss with the option to pursue an alternate tactic mid-game due to resource availability. The Power Station made it difficult to pursue an alternate strategy mid-game.
You could also build an enormous and expansive fleet if you wanted. The Power Station also drew my attention away from the cinematic aspect of the gameplay (ongoing station maintenance). Sorry this was long.
You don't have to go into a huge amount of detail or anything but I'm just curious; what do you mean exactly\what are a couple of examples?