RimWorld

RimWorld

439 ratings
Medicines+
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Mod, 1.2
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Posted
Updated
1.302 MB
Jan 2, 2021 @ 7:11pm
Jan 9, 2021 @ 6:59am
5 Change Notes ( view )

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Medicines+

Description

Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at any tech level in game. with over
  • 5 New Medicines For Tribals
  • 7 New Medicines For Industrials
  • 8 New Medicines For Spacers
  • 13 New Medical Type Drugs
  • 2 New Social Type Drugs
  • 4 New Hard Type Drugs




























My Github where all versions are stored:
https://github.com/Atla55/Medicines-Plus


[discord.gg]
[docs.google.com]


Translations:
Russian / Pусский: haski
185 Comments
ozfresh May 12 @ 8:15pm 
You need to change aniracetam. Those things are sooooo incorrect as to the real stuff. No side effects and always safe. Brutal propaganda are you peddling?
rafaelmty31 Jun 4, 2023 @ 10:04pm 
1.3 please
EFX Jan 11, 2023 @ 10:03am 
1.4 is here for those of you that don't know (I found this out through Discord): https://steamcommunity.com/sharedfiles/filedetails/?id=2878860499
ᴍɪꜱᴋᴀ Nov 5, 2022 @ 2:34pm 
1.4?
JZ Oct 26, 2022 @ 12:56pm 
1.4 please!
Lazerblader5 Jul 29, 2022 @ 12:07pm 
please update.
Voggi Mar 16, 2022 @ 6:59pm 
My only gripe, my colonists shouldn't be dying from overdoses of peyote
Voggi Mar 8, 2022 @ 11:52pm 
I can't find where to craft opium for the life of me
bearhiderug Jan 19, 2022 @ 3:13pm 
should be noted i am useing this on 1.3 without any observed issues so far 0.0
Johnhwc9 Jan 10, 2022 @ 10:09am 
My colony needs these mood boosts. I just had 7 mental breaks at once. 15 colonists.