Ravenfield

Ravenfield

183 ratings
[Delum] Battle of Catra
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Content Type: Maps, Maps - Mod Tools
File Size
Posted
Updated
279.494 MB
Jan 2, 2021 @ 3:21pm
Jan 11, 2021 @ 5:14am
7 Change Notes ( view )

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[Delum] Battle of Catra

In 2 collections by Vel
Vel's Collection of Dank Maps
20 items
Vel's Seal of Quality
46 items
Description
We have a discord! Join if you want to stay up to date with updates or check upcoming content drops!

https://discord.gg/3FdC5Gw

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Suggestions

- Play with 80 to 100 bots. (The map is not big, performance issues will happen if the amount is incresed)

- Use the official Delum weapons for better balance.

- Give RED some advantage and set the respawn time to 10-15 seconds.
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Archive for the memory of the Silanian War

ID: 98239
Name: Letter from the Practus Revolution
Historical Date: Around 900
Subject: Found inside the personal stash of a Virskaian Officer's grandson, who asures it's a legitimate manuscript that his grandfather discovered during the war,

"In Catra lies one of the last monarchist redoubts. Despite our attempts at subduing them, they still hold their puny ground. I request you, General, to send all available troops on the Southern front to finish them once and for all.

It has also come to my attention that some workers spotted Kostaenean patrols crossing the border into our shattered nation, as if they wanted to take advantage of us. If we want to secure the future for Thesia, we cannot let them regain what was once lost during Adrypnii.

May this letter find you well,

J. Sigmond
"

<:: [29/12/1010] Message from the board administrator ::>

STATUS: Denied

Your contribution, while being of considerable value, doesn't fit the context of our archive. I am deeply sorry, but you should forward it to another memorial archive from the Practus Revolution.

Thanks for your time!

MartalerTheGreat

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Closing words

I have been working on this map on and off since July. I know it's not the most optimized map out there, but I tried to replicate a combined arms sort of feel with little success. Regardless, it's complete enough that it'd make no sense for it to be scrapped and it's also littered with easter eggs and secrets.

I have largely been on a loss of motivation due to several aspects, the main one being Ravenfield itself and the limitations it presents.

Hopefully you can enjoy it how I intended it to!
57 Comments
ADN Jan 19 @ 10:18pm 
OK ! Many thanks ! I found a tankette and a light gun !
Vel  [author] Jan 19 @ 1:38pm 
I think that specific model was made by Hans, one of our modellers from back then, There are some other wrecks lying around in this map not too far away from that one, but they're just background props from a bygone civil war.
ADN Jan 19 @ 11:48am 
Hey, I have some questions.

Somewhere, not too far from the artillery wall, there an old tank wreck just lying in bushes.

First of all, I liked that, a lot. The fact that we can go inside and explore it make this little detail even greater !

But now I just can't stop thinking about it. Did you do the model youself. It looks like a interwar heavy tank to me. Did it take inspiraiton from the Vickers Independant, or the T-35, or others like those ? Was it intended to be like an old Thesian tank now out of service ? And are there other old vehciles lying around like this one in other maps ? I've searched them all but didn't find anything.

This wrecked tank has really got into my head as you can see.
SuperJesse64 Jun 5, 2024 @ 12:56pm 
And then the project died.
wilk3410 Dec 20, 2023 @ 4:51am 
i would like if the resupply truck at the catra holdfast was driveable
cheddah Oct 27, 2021 @ 7:47am 
"incresed"
Fumoporro Oct 8, 2021 @ 12:39pm 
I ask becouse for me yor maps along with some of the sofa's ones are the best out of the workshop, you guys are really talented and deserve some praise, like I only play on those maps becouse they are amazing and very detailed, it would be a dream to play them propetly with good perfomance tho xD
Fumoporro Oct 8, 2021 @ 12:25pm 
Yeah sorry about that, I was testing your map in non-beta branch and the bush thingy is non a issue there, your maps are like 10 times more enjoyable now. Seems like it had to be an issue with the betas. My bad, sadly the performance is stuttery without those improvements. Will you update it when EA26 came out of Beta branch??
Vel  [author] Oct 8, 2021 @ 11:05am 
@Fumoporro
Vel  [author] Oct 8, 2021 @ 11:05am 
Either play on stable for now or wait for a fix to be released, the bushes were never meant to be solid objects. I use a collider system to only collide with the AI's view, so they can't see through them, but the new update seems to have applied its collisions to everything.