RimWorld

RimWorld

374 ratings
Faction Raid Cooldown
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
955.889 KB
Jan 1, 2021 @ 6:47pm
Apr 10, 2024 @ 8:01am
6 Change Notes ( view )

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Faction Raid Cooldown

Description
When a pawn from an enemy faction dies it adds to a cooldown timer for the faction to be able to raid again. By default, each death adds 12 hours, up to a maximum of 360 hours (15 days). The amount of time per death and maximum cooldown are configurable through the mod settings menu. This is essentially a light-weight version of my older mod: Faction Resources.


Extra Features
  • Maximum cooldown time and time added per death are configurable.
  • Option to display a faction's current cooldown on the faction screen.

Recommended Mods
Highly recommended to use with Enemy Self Preservation. Without it, enemy factions will take greater losses during raids and lead to higher average cooldown times.


Mod Compatibility
54 Comments
Khorne Flakes Aug 12 @ 7:51am 
Mlie once again being the hero we needed but didn't deserve
Mlie Aug 11 @ 1:44pm 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3547098393
Hope it helps anyone!
Ghostmare Aug 5 @ 2:35am 
We should pray someone will pick up this mod and Enemy Self Preservation
Teacyn Jul 26 @ 9:15am 
This mod and Enemy Self Preservation were de-listed from the workshop, so I would assume they won't be updated.
plaerjilion_RUS Jul 18 @ 9:38am 
1.6?
Taco'sTodayz Jul 17 @ 7:31pm 
yeah, not mindlessly repeat but is there any clue as to whether this will be updated?
JerryTheCultist Jul 11 @ 11:31pm 
1.6? or any mod that replaces this one?
HighFlyer96 Apr 13 @ 12:51pm 
You can literally set the cooldowns yourself. Both the maximum cooldown and the cooldown per kill.

If it's not fun for you, adjust it for fun.
Narlindir Aug 10, 2024 @ 3:37pm 
eventually you dont get any raids at all
kinda not fun
artaszx Jun 26, 2024 @ 5:26am 
Shame it's not include mechanoids, i really bored getting raided by tons of blaster centepides and warqueens every few days. It's not difficult, it's just irritating that you as player can't do anything to reduce danger. Still, great mod, i like to reduce amount of dead raiders.