Motorsport Manager

Motorsport Manager

997 ratings
F1 Manager 2021 - Updated May 2021
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1,593.752 MB
Dec 31, 2020 @ 2:47pm
May 2, 2021 @ 1:04pm
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F1 Manager 2021 - Updated May 2021

Description
The F1 2021 Manager Mod has been updated for the start of the new season. Below see instructions for installations, as well as a video guide.

NOTE: For new car models, using the Enhanced Graphics mod is highly recommended (linked at the bottom). Alternately, car models without spinning wheels can be found in the mod Extras files.

UPDATES FOR MAY 2021:

- Car wheels now rotate and spin - Fully compatible with Enhanced Graphics Mod
- Bonus payments glitch has been fixed
- Tyre wear in races fixed. All cars should pit at least once (does depend on safety cars and mechanic bonuses)
- New car models for F1 Red Bull, Ferrari, and IndyCar
- 1 point for fastest lap in Formula 1
- Collisions enabled
- Updated driver, team performances
- Better end-of-season driver transfers
- New loading screens and menu images

For more details see the comments section and updated mod guide in the downloaded mod folder.

F1 Manager 2021 is the premier Motorsport Manager mod for the 2021 racing season. Featuring the drivers, teams, personnel and sponsors from the world's top level of racing, this mod enabled players to step into many categories and race for greatness.

Featured are the 2021 F1, F2, F3 seasons alongside IndyCar, Indy Lights and the World Endurance Championship.


MOD INSTALLATION INSTRUCTIONS:


To install this mod in its entirety, files located at Windows (C):/Programme Files (x86) /Steam/Steamapps/Workshop/Content/415200/2344108860/Extras need to be copy/pasted to replace the existing files.

The Resource ASSET file, along with the SharedAssets files 3-76 are pasted in:

Windows (C):/Programme Files (x86)/Steam/Steamapps/Common/MotorsportManager/MMData

The Assembly C Sharp.dll file (which changes the start date) is moved to:

Windows (C):/Programme Files (x86)/Steam/Steamapps/Common/MotorsportManager/MMData/Managed


VIDEO GUIDE


For in-depth instructions see SPARTANWILLY's easy to follow guide (like and subscribe as well for his efforts):

https://www.youtube.com/watch?v=W085yrduy34&t=303s

There is also a full guide included in the mod folder. This includes all aspects of the mod as well as tools for players wishing to make their own modifications.


MOD RECOMMENDATIONS:


For the best in-race experience, newman55's Extended Camera and Enhanced Graphics should be used. They are available for free on the Nexus website. Below are links to them:

https://www.nexusmods.com/motorsportmanager/mods/1

https://www.nexusmods.com/motorsportmanager/mods/3

SPARTANWILLY's guide for installation Enhanced Graphics (same process for Extended Camera):

https://www.youtube.com/watch?v=U5aG7dTv6Do
Popular Discussions View All (16)
22
Jan 9 @ 10:13am
Game crashes after between seasons
Michals
6
Dec 3, 2021 @ 6:47am
Mod installation problem
D_Denny
5
Nov 13, 2021 @ 8:18am
Mac version
hooverfocus
< >
2,043 Comments
leemidds19 Jun 13 @ 8:46am 
Hi,

Mod (may 2021) update works fine.
Only thing is the two merc cars always run out of fuel on last lap. Is there anything I can change in the editor files (fuel consumption or fuel contract) to stop this happening?
Eminatorlol May 6 @ 11:59am 
why only the 6 front cars score points ???'
Tykazz Mar 13 @ 9:00am 
Hello, I just installed the mod and I followed the installation guide but is it normal that all the driver histories do not correspond to reality?
TheWhiteRipper Feb 22 @ 12:45pm 
@randy_archer The frequency of collisions can be increased by modifying the assemblycsharp dll. It's a bit of a pain to find the code and the resources online, but it is possible. I'm also getting the instant fix time for anything but the front wing.
randy_archer Feb 20 @ 8:30pm 
Quick question, am I the only one that gets very little collisions and when it happens, the fix time is instant. I witnessed that on other cars but my rear wing just broke and was down to 8% so I pit to fix it and the work took less than a fraction of second. Is this working as intended ? Thank you
TheWhiteRipper Feb 18 @ 9:21am 
@eddiemarkwick
Thank you for this mod, first of all.

I have a problem with my drivers never wanting to re-sign contracts in career mode. It happened from f3 to f1. Even when their contract is about to run out when pressing the renew contract button they just say "I am not interested in joining your team". The morale is at max and even if they are performing very well with the best car on the grid it makes no difference. I have to wait for their contract to run out and then i can re sign them without problem.
The only time you can renew their contract is when they get a temporary trait because i have answered *enemy driver* is no match for *my driver* option.
eddiemarkwick  [author] Feb 8 @ 5:20am 
@lewislinaker1 - I believe this problem may be caused by loading a modded game from the main menu which the game doesn't seem to like. Instead try starting a new career from the main menu, but only as far as the steam workshop loading screen (before inputting a name) and then go back and load the career. This way the mods steam workshop assets load properly. Can't say this will 100% work but is my best guess.
eddiemarkwick  [author] Feb 8 @ 5:19am 
@remmonipep, CaesarMoxley, darfarrelly200804 - Please add in the Assembly C Sharp, Resource assets files, as well as make sure the mod is set to active in-game as well. If these three things are done then the full points system will work
lewislinaker1 Feb 5 @ 2:53am 
keeps crashing when going into pre season testing of season 5 any help ?
darfarrelly200804 Feb 2 @ 10:20am 
Hey, Everything is working fine like teams, sponsors, livery's ect but just not the best its still only top 6 get points with first getting like 10 how could i fix this?