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"should be ok on noraml, try again"
Dude made a genuine bug claim by the looks mate.
Maybe you need to step away for a while.
I made tons of changes by players' requests for 6 years. But there are 2 conditions:
1. Show respect for huge work done (otherwise u are useless hater)
2. Offer things which have logics behind them and don't need many hours to implement.
For example removing parties in the mod will cause game crash. If it's written "Less bad seasons", so it was done in tables. Your tests are not valid to proove it wrong. Like I said u have arms and brain to learn modding and make any changers u wish yourself. Have fun!
I'll follow you advice: i'll not adapt or make my own mod, i'll just quit.
Your lucky is that there is only you right know doing a medieval mod on Rome II. I cant wait for that to change and see you start to listen to the users, because as i saw in the coments, i'm not the only one thinking about the poor state of this submod (and some people on the main mod too)
I wonder i many people are just subscribe and dont even play anymore because are done with all the BS... I'm one of then. I stayed here all those years with hape that this mod would improve, but no, its just reskin of a campaing after another.
I never got kicked by AI, i wish, as i said, the problem is the RNG, those random number that you put just to artificially make things hard. The person playing dont need to be smart, need luck to not get random debuff out of knowhere. If a person playes with the bizantines, for exemple, and build a barrack, just get a debuff of less taxes. WHY? there is already the upkeep from the soldiers, why artificially broke the economy for nothing?
I NEVER SAID that you are required to make peoples wishes, YOU said, and i quote: "If you have more things to add - write in comments!"