Tabletop Simulator

Tabletop Simulator

174 ratings
Dune: Imperium and Expansions
5
2
   
Award
Favorite
Favorited
Unfavorite
Type: Game
Number of Players: 4
Play Time: 120 minutes
File Size
Posted
Updated
1.136 MB
Dec 22, 2020 @ 4:50pm
Mar 31 @ 1:05pm
42 Change Notes ( view )

Subscribe to download
Dune: Imperium and Expansions

Description
Includes Bloodlines, Immortality, and Rise of Ix expansions.

As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet.

Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement.

You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen.

Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card.

Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!
Popular Discussions View All (2)
6
Jan 7, 2021 @ 1:10pm
Slightly larger play areas?
Amaterasu
6
May 26, 2023 @ 8:23am
Game Records
Unclekulikov
149 Comments
Vaele Apr 9 @ 9:31pm 
Awesome job. Thank you.
Mikhail Apr 1 @ 3:57am 
Thank you
Unclekulikov  [author] Mar 31 @ 1:06pm 
Thanks for finding those mistakes!
I have fixed both problems.
Mikhail Mar 31 @ 7:52am 
Hi. I was looking in the Dune Imperium Uprising satchel and I noticed that the Shield Wall token was missing and also that 2 missions were missing from the CHOAM mini-expansion. Can you add them in a future patch? Thank you.
Unclekulikov  [author] Mar 20 @ 2:54am 
Straw Poll time!
Do you want the Alliance Tokens to be thinner? [strawpoll.com]
Jools Mar 13, 2024 @ 8:20pm 
Thats it! Would love to be able to play it. Looks awesome.
Unclekulikov  [author] Feb 18, 2024 @ 10:08am 
Oooh... that sounds cool. Is this the one you are referring to?
https://boardgamegeek.com/thread/3213458/merakons-house-blend
Jools Feb 18, 2024 @ 3:38am 
Any plans to make the designers custom mix that he put up on BGG?
Unclekulikov  [author] Feb 4, 2024 @ 7:24pm 
You are welcome! I feel the same way. If I make a mistake in a scripted mod, it's hard to get things working again. I'm glad you enjoy it!
cupstudio Feb 4, 2024 @ 5:46pm 
Thank you for making a manual version of this game, I appreciate it! I much prefer TTS implementations to be manual or very light on the scripting.