NoLimits 2 Roller Coaster Simulation

NoLimits 2 Roller Coaster Simulation

267 ratings
Red's Panels and Operators
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File Size
Posted
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45.869 MB
Dec 19, 2020 @ 12:55am
Nov 30, 2024 @ 11:11am
10 Change Notes ( view )

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Red's Panels and Operators

Description
Red's Panels and Operators
Do you like pressing buttons? Do you like flipping switches? Do you like flashing lights? Do you have an unhealthy obsession with control panels like I do? Then this is the pack for you! 😃
Like what you see? Appreciate the months of hard work that went into making it?

Want to be even more awesome!? Supporting the project by donating helps me make more content like this in the future!

[www.paypal.com]


Description:
Red's Panels and Operators is a custom SCO package of various animated buttons, switches, lights, etc. to dress up your ride with custom-built control panels. Numerous different panel sizes and shapes, paired with 12 different types of highly detailed & scripted operators, each with countless configuration possibilities, means you can virtually build any panel you can think of. That, along with various extras like electrical panels, cable runners, etc; this pack is sure to add that extra level of realism to your park!



Features:
  • 5 Main Panels of different sizes /w 4 button-layouts each & 3 different texture options
  • 13 "Operator" Panels of different sizes /w 3 different texture options & customizable mounts
  • 12 Interactable Operators & Indicators, each with easily customizable colors, volumetric lights, placard, and scripted functions
    These include...
    • Push Button
    • E-Stop Button
    • Switch
    • Key Switch
    • Pilot Light
    • and MORE!
  • 27 different operation functions, including advanced ones (like E-Stop Reset, Play Sound, Reset Coaster, etc.) that are not included with NL2's vanilla AB Switches.
  • Authentic operator sound effects recorded from real Allen-Bradley™ operators!
  • PanelView Plus 1000 Block Display
  • 3 Electrical Boxes, with customizable colors, textures, and mounts
  • Large PLC Electrical Cabinet
  • Air Tank
  • Labels
  • Cable Runners
  • Microphone
  • Anemometer (Wind Sensor)
  • Ground Hazard Tape
  • Telephone

A README.html (that you can open in your browser) with details on how to use the pack is also included with the pack.



How to Use:
  • I tried my best to make the pack super user friendly, and it's entirely possible to pick it up without any prior instruction.
  • However, to learn how to use the pack as efficiently as possible, please watch the tutorial video above, or open the README.html in the pack for best practices.
  • If you have any issues with the pack, please make sure your question or issue isn't already answered by these resources first before posting a comment.



Usage / License:
  • All parts of this pack (models, scripts, etc.) are licensed under the GNU General Public License v3.0.
  • Please see the README.html, or the LICENSE file, in the pack for more details on your rights to use this pack in your parks.



Credits:
  • Allen-Bradley™ by Rockwell Automation, Inc. -- Operators & Indicators were modeled/textured with love by referencing the iconic products this company manufactures in real life (*This pack and it's contents are in no way associated with, endorsed by, or represent Rockwell Automation, Inc. in any way).
  • bestdani -- Some code and a lot of scripting support
  • Mayor 2018 -- Provided the basis of the demo park; Beta testing and feedback
  • Dustin Sloane -- Weld Bead Height Map Texture
  • Square Boi -- Support with 3D Modeling/Scripting
  • LostSoul -- Support with 3D Modeling/Scripting
  • Freddie Ross -- Beta testing and feedback
  • Kevin L. -- Development testing and feedback
Popular Discussions View All (2)
2
Nov 1, 2024 @ 5:47pm
Error Troubleshooting
mrogers031491
0
Jun 27, 2024 @ 1:27pm
Transfer tracks
aidanlegs
37 Comments
Gamearoo Nov 1, 2024 @ 1:42pm 
is there a way to get it where you have to hit two dispatch buttons at the same time or one after the other useful for vr and realism
Red-Thirten  [author] Aug 26, 2024 @ 3:20pm 
@dk5aso Thanks! And I wish! Unfortunately the NoLimits Scripting API does not allow this currently :sad_seagull:
dk5aso Aug 26, 2024 @ 12:01pm 
This is really good work!
Is it possible to use the buttons in full manual mod? For example turn the lift on and off, open and close breakes? That would be a huge expansion for NoLimits 2!
Thank you very much!
rollercoasterkid12 Jul 10, 2024 @ 5:05pm 
Think you! you just change nolimits 2 life! and I love your panels.:steamhappy:
rollercoasterkid12 Jul 10, 2024 @ 5:03pm 
(Hapa fan): the buttons do work with an block script on my computer
Red-Thirten  [author] Jun 23, 2024 @ 3:19pm 
Update v2.2.2 is out now! Check out the Change Notes tab above for more details.
Red-Thirten  [author] Jun 20, 2024 @ 2:50pm 
@Ki(c)k Thank you very much for catching this! I have verified the issue and will hopefully release an update to fix it soon. I also noticed simple "Transfer Track Left" and "Transfer Track Right" placards are missing from the pack, so I'll add those too :)
Red-Thirten  [author] Jun 20, 2024 @ 2:15pm 
@haileymriter Haha, thank you for the kind words. It is possible, but the font would have to be monospaced (which just generally doesn't look good), newlines would be confusing to specify if you wanted them, there would be a character limit, and it would make the models less lightweight (especially if you had a lot of buttons) because more internal elements would be required. Assuming you have the latest version of the pack that uses user-defined textures for the placards, I ultimately decided the freedom and look of this method is just plain better. I hope you understand. Maybe I should share the Photoshop/GIMP file with the pack for easier custom placard texture creation.
haileymriter Jun 19, 2024 @ 5:08pm 
I understand this game has it's limits, but is it possible to add a function to type custom placards from the scenery editor menu? Incredible pack, otherwise, you really changed this game for the better! The in-game control panels were kind of boring haha.
Ki(c)k Jun 16, 2024 @ 12:28pm 
I've been waiting for this update for so long, a huge thank you! :steamthis::steamthis:
(just a small problem, the Switch left function does not work on the buttons, but I know why.
on the script in section :
// Track ready to move to new position
for left move, it's not only -1 >0 but -1 >= 0