RimWorld

RimWorld

32 ratings
Rimnosis - SFW
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Mod, 1.2
File Size
Posted
Updated
5.868 MB
Dec 16, 2020 @ 4:51pm
Dec 17, 2020 @ 8:57am
2 Change Notes ( view )

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Rimnosis - SFW

Description
Non-NSFW Version

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I'm Going To Put Dev on Hold. Giving Permission Now If Anyone Wants to Finish This and Use My Defs/Textures/Sounds/Whatever, Upload a Different Version, Etc Etc. PC and Internet are too slow to both look up tutorials on C# coding and use VisualStudio, so yeah. Also taking down the Patreon link as im not working on this for right now.
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This is a standalone hypnosis mod that allows you to change your colonist's minds (change their traits, and maybe add skills)
There will be varying types of hypnosis that can be researched, such as crystal necklaces and drugs being a tribal method
This is unlikely to be balanced, but I will attempt to make the process slow and require multiple sessions to be permanant

Includes plugins to Religions of the Rim 2.0

CURRENTLY WIP: THERE IS NO WORKING MIND ALTERING EFFECTS YET
40 Comments
Tonka kryga Jun 6, 2023 @ 2:57pm 
update?
mynameactually Mar 22, 2021 @ 10:23am 
The fact that this is the "SFW" version makes me want to know about the NSFW version. lol
Rockets Jump on Rocket Jumps Jan 15, 2021 @ 8:26am 
after searching it, I can see why.
WolfoftheWest  [author] Jan 14, 2021 @ 8:36pm 
go onto your browser and search for it, it should be the first result, im not getting banned just to give out links to it
Freedom Jan 14, 2021 @ 8:15pm 
where is the NSFW version?
Rockets Jump on Rocket Jumps Jan 13, 2021 @ 3:05pm 
actually i probably don't want to know
Rockets Jump on Rocket Jumps Jan 13, 2021 @ 3:05pm 
"non-NSFW version"
...how can this be nsfw?
狄狄又在害人 Jan 12, 2021 @ 7:12am 
@WolfoftheWest I see. Hope the things going well:winter2019happyyul:
Psyche Noir Jan 10, 2021 @ 2:56pm 
Well, I hope this project hasn't made you feel too pressured! Hope things are going well for you, Author!
WolfoftheWest  [author] Jan 10, 2021 @ 10:02am 
@Lord Dikara those are from Religions of the Rim, if you don't have that mod then the plugin throws a bunch of errors, i haven't built in an (if=RoR) then plugin function because its superflous while im working on the main features. but yes, this mod technically does not work because i haven't finished the C# dlls that put in health effects yet