Black Mesa

Black Mesa

842 ratings
Further Data
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File Size
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379.643 MB
Dec 11, 2020 @ 2:26am
Dec 14, 2020 @ 12:42pm
9 Change Notes ( view )

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Further Data

Description
Further Data is a brand new take on Half-Life: Uplink - Valve's demo of Half-Life. It's a personal project of mine featuring new maps, new voice lines, and miscellaneous assets.

To play, press the "Steam Workshop" button on the main menu and Further Data will appear. If you use the old UI, use the command "map fd01".

Epilepsy Warning
There is a brief scene of flashing that's a bit harsher than usual BM gameplay. I've toned it down for the public release. This occurs immediately after the intro text. Taking a few steps forward will trigger an event that causes the screen to flicker black for about 5 seconds.

Credits
The project was mostly solo as I created all maps and assets myself, however I did have other assorted help.

Voice Cast
Michael Hillard - Scientists
Nick Gikas - Security Guards

Playtesting/Feedback
Ryan "dky.tehkingd.u" Lam - Special Thankies for hours of video commentary feedback.
Notewell Lyons - Special Thankies for hours of video commentary feedback.
SprocketRocket
Dannielle White
Stephen Wimmer

Closed Captions
Mr. GameCrazy

Known Issues
  • If you crash on startup, check your mods. A common mod that causes crashes with FD is "More Monitors."
  • Text strings aren't localized. I did this to minimize chances of game-breaking mod conflicts.
  • Guards speak in 2 different voices. I did this minimize chances of game-breaking mod conflicts (custom response rules script required).
  • Map FD02:Sometimes when you shoot the explosive crate behind the zombie, the wall debris can vibrate. Working on a fix for this.


    Additional Information (Synonyms!)
  • It's pronounced Further Data, NOT Further Data.
  • Most of this was made in 2015 and 2017, predating Xen and many Xengine features. This can show sometimes.
  • Barring voice overs (excluding the human grunts ^~^), all content, from maps, models and music, were all created by me.
  • Most of the blockout/layout was made in a day or so, since I originally wanted a super quick project to last a month. That didn't happen.
  • You can listen to and download the soundtrack for free via Bandcamp[fightingimpulsion.bandcamp.com].
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147 Comments
Yossarian the Assyrian Aug 30 @ 6:31pm 
This was a fantastic recreation of Uplink. It blended Black Mesa's aesthetic with some tweaked level design from the original level. Great job!
Commander-LVJ Aug 29 @ 1:23pm 
it would be neat if a shell I say a least updated version of this was finally added to the campaign at some point.;)
VHsigil Aug 18 @ 4:23pm 
I keep crashing in the section after the battle with the HECU in the satellite area, the one where a grunt gets snatched by a Barnacle.
BloodyRo Jul 12 @ 8:30am 
Hands down the best mod for Black Mesa, I'm glad I played it!
Ick Am Su Jun 17 @ 2:24pm 
Very well done. Lots of fun. Great job.
bassfisherman12 May 2 @ 2:31am 
How do I jump over the shipping crate?

This one seems too far. I have even checked the youtube video, but still can't gain the momentum?

Please assist.
Zediaco ✘ Apr 30 @ 12:51am 
This is the best Black Mesa mod map I've ever played. 11/10 :steamthumbsup: :RibbonPig: :steamthumbsup:
RedZone Apr 29 @ 2:31pm 
Very good map, well done! I enjoyed the liberties you took to give the old demo new life.
Clippy95 Apr 28 @ 3:44pm 
Amazing map, Crowbar Collective should pay you and release a demo for Black Mesa with this.