Black Mesa

Black Mesa

1,561 ratings
Further Data
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File Size
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398.084 MB
Dec 11, 2020 @ 2:26am
Dec 14, 2020 @ 12:42pm
9 Change Notes ( view )

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Further Data

Description
Further Data is a brand new take on Half-Life: Uplink - Valve's demo of Half-Life. It's a personal project of mine featuring new maps, new voice lines, and miscellaneous assets.

To play, press the "Steam Workshop" button on the main menu and Further Data will appear. If you use the old UI, use the command "map fd01".

Epilepsy Warning
There is a brief scene of flashing that's a bit harsher than usual BM gameplay. I've toned it down for the public release. This occurs immediately after the intro text. Taking a few steps forward will trigger an event that causes the screen to flicker black for about 5 seconds.

Credits
The project was mostly solo as I created all maps and assets myself, however I did have other assorted help.

Voice Cast
Michael Hillard - Scientists
Nick Gikas - Security Guards

Playtesting/Feedback
Ryan "dky.tehkingd.u" Lam - Special Thankies for hours of video commentary feedback.
Notewell Lyons - Special Thankies for hours of video commentary feedback.
SprocketRocket
Dannielle White
Stephen Wimmer

Closed Captions
Mr. GameCrazy

Known Issues
  • If you crash on startup, check your mods. A common mod that causes crashes with FD is "More Monitors."
  • Text strings aren't localized. I did this to minimize chances of game-breaking mod conflicts.
  • Guards speak in 2 different voices. I did this minimize chances of game-breaking mod conflicts (custom response rules script required).
  • Map FD02:Sometimes when you shoot the explosive crate behind the zombie, the wall debris can vibrate. Working on a fix for this.


    Additional Information (Synonyms!)
  • It's pronounced Further Data, NOT Further Data.
  • Most of this was made in 2015 and 2017, predating Xen and many Xengine features. This can show sometimes.
  • Barring voice overs (excluding the human grunts ^~^), all content, from maps, models and music, were all created by me.
  • Most of the blockout/layout was made in a day or so, since I originally wanted a super quick project to last a month. That didn't happen.
  • You can listen to and download the soundtrack for free via Bandcamp[fightingimpulsion.bandcamp.com].
Popular Discussions View All (5)
4
Jul 7 @ 2:16pm
Escaping the final room.
DarkLink1996
3
May 3 @ 12:54pm
I have an issue after using the mod so i post this here just in case
medion_no
1
Aug 23, 2021 @ 9:48am
How to play on Linux?
timvisee [Linux] 🐧
231 Comments
SeriousToni Jul 7 @ 2:50pm 
Not to forget the way you HAVE TO initiate the ending sequence which made me feel like a moron after all I achieved.
SeriousToni Jul 7 @ 2:23pm 
Nice rework of the original Uplink demo. I liked the enhancements (especially the small downstairs office corner after getting out from the first elevetor) and some small story changes differing from the original.

Still I think this would shine even brighter with more polish. Some very remarkable scenes where missing (like the vent falling down from the Gargantua walking by or the zombies pushing the big computers down to block your path. Also there needs to be more work put into the ambient sounds (if you come out of the radiated sewers back to the container area there's no ambient sound at all and you can only hear the slaves talk, or if you go up in the very first elevator there's some kind of mall ambient sound which I really don't understand).
best_playeros Jun 30 @ 11:37am 
Good
Toothless Jun 27 @ 11:48am 
ChiLer > If you talking about loading it through the workshop menu in-game, a lot of maps having the same issue I've heard after the latest patch
scriptman May 26 @ 2:57pm 
All-time fave mod. (And I've spent endless hours playing mods.) Well done. I salute you.
Chris 💞  [author] May 5 @ 9:35pm 
Boots fine on my machine. Can you be more specific? Doesn't work how?
ChilLeR May 5 @ 5:42pm 
Not working anymore after the latest patch.
Painevan Apr 16 @ 10:51pm 
It wasn't me it was divine intervention
Chris 💞  [author] Apr 16 @ 9:12pm 
You're the one that pushed it, yo
Painevan Apr 16 @ 8:28pm 
Why did Freeman hit the button, is he stupid?