Cities: Skylines

Cities: Skylines

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Midnight Passage
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6.262 MB
Nov 25, 2020 @ 9:04am
Nov 25, 2020 @ 12:55pm
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Midnight Passage

In 1 collection by Random5
Random5's Maps
27 items
Description
Welcome to Midnight Passage!
Legend has it that centuries ago two nations were at war with each other. The war was reaching the end, and the capital city of the Ancestors was about to fall.
The king decided to send some of his citizens towards the unexplored seas of the west, so that they could escape their imminent defeat. Helped by Sidera, the goddess of the night, they set sail. They sailed for 9 days and 9 nights, hoping to finally find a new home.
And when the Midnight Star, the home of Sidera, was at its highest in the sky, a new land appeared in the distance. The following morning, they settled in a beautiful rich land between two hills, with many islands that kept their boats safe from the winds and the waves. From there they expanded around the nearby bay, where they could prosper in peace.
Some of the remnants of those villages are still visible to this day.

---- DETAILING ----

The map is mostly vanilla, only the Chaomenlond Bridge is almost essential, since it'll be the main feature during your gameplay.
Terrain is all handmade, and mostly centered around the 25 tiles.
You can use Ultimate Eyecandy to set the sun in the correct position: Latitude: 45°, Longitude: -89°. This is not essential, it will just make the map true to the backstory.
I used the Relight Warm LUT, but if you want a more temperate look, the Laviante LUT or the Vanilla European LUT work really well.

---- GAMEPLAY ----

Buildable area and resources are mostly centered around the 25 tiles, so you can easily reach different environments and all resources with just the vanilla 9 tiles.
The start square intersection has two exits into the start square: the first one, the roundabout, carries the majority of traffic from the elevated highway, while the other road has traffic from the other highway. This separates the amount of traffic while making the intersection more compact, leaving you more build space.
East of the start square there is a water spawn point that will suck away your sewage and the water that naturally comes in from the ocean, this leaves many locations where you can put your water pumps.

4 Highway connections
3 Railway connections
4 Ship routes
4 Air routes



If you enjoy my works and would like to directly support me, you can donate to my PayPal[paypal.me]. Any tip is greatly appreciated and will go directly in my Cities: Skylines 2 fund. :)
42 Comments
Random5  [author] Apr 12, 2022 @ 12:44pm 
Thank you!
SteezKnowsBest Apr 12, 2022 @ 12:15pm 
about to go check this map out! looks dope!
Random5  [author] Mar 9, 2022 @ 1:07am 
Looks great! Thanks for using my map!
nihilco Mar 8, 2022 @ 12:28pm 
Dear @Random5, I finally found enough time and courage to create my first half-decent cinematic :steamhappy:

Still much to improve, but it feels good to not let a nice city go to waste by capturing some nice areas. A city that was built on your very nice map. Thanks again!

https://steamcommunity.com/sharedfiles/filedetails/?id=2775743245

PS: feedback, advice and questions on the short are welcome!
Random5  [author] Oct 10, 2021 @ 12:17am 
Thanks!
tacochamzy Oct 9, 2021 @ 6:28pm 
Love your maps!
Vahlee Aug 25, 2021 @ 11:05pm 
Reminds me of a modified San Francisco Bay map! I just downloaded to but it will be a while before I can test!
xmrun Aug 22, 2021 @ 6:46pm 
Cool map. But the sand on every single bit of coastline is annoying, and there isn't enough space to build with.
FrancisFordCoppola Jun 23, 2021 @ 3:12pm 
In my experience, 'upgrading' the highway seems to fix the issue of a lane existing on the shoulder
hillfanthomlike10 Mar 24, 2021 @ 9:31am 
thank you