Stellaris

Stellaris

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Items (13)
Auto Auto-Explore
Created by folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Gigastructural Engineering & More (3.11)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
No Megastructure Limits
Created by RESPECT THE SHOVEL!
With the 1.8 update, our greatest scientists and engineers managed to, for reasons unknown, become dense, daft, or dumb immediately upon completion of most megastructures, and not a single one could explain again how it worked or how to make it again. This...
New MegaStructure: Mega Shipyard (2.0)
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png FEATURES The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate. I am aware that Stellaris has done their own shipyard, but I am not going...
Start with Mega Engineering [UPDATED for 3.4.*]
Created by Culthrasa
updated for 3.0* Might give a compatibility warning, but that warning can savely be ignored. The mod alters 00_megastructures.txt. Not compatible with other mods that alter that file. Should be compatable though... If you want the current version: https://...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
Enhanced AI
Created by Anex
http://i.imgur.com/fVVaDCS.gif Supported Version: Patch 2.1.1 Ironman Compatible: No Recommended difficulty : Admiral and Aggressiveness High Paradox Forum thread Link Complete rewrite of the old mod due to modding changes implemented by Paradox, thankfull...
Titan (& Jugg.) Interdictor Module
Created by TheMinxLynx
Pending Update to 3.12.x ⚠️ https://i.imgur.com/nHZj4Qa.png Adds Titan & Juggernaut auras that allow a mobile FTL Inhibitor meant to function similarly to the Interdictor cruisers from Star Wars. Do you have a massive endgame fleet, but you're tired of the...
Larger and Smaller Fleets
Created by Flemmi
This Mod enables the Custom adjustment of Naval and Command cap indepented of one another. The Hard limits made by the game or other mods are in effect Added a planetary decision to enable mod on old saves. Changes to Naval limit You can Choose inside of t...
0-GER Plentiful Traditions 1.9.x
Created by Throw Ranger
German Translation of the Mod "Plentiful Traditions" by Birdy http://steamcommunity.com/workshop/filedetails/?id=903007094 This is my first attempt and I am certain that a bunch of spelling misstakes are still included. Feel free to contact me in case of w...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 3.12 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD h...
Plentiful Traditions 3.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 3.x Please report bugs! :) Works with: Extra perks (addon) Extra Districts (addon) Extra perk spots Civics Advanced Ascensio...