RimWorld
Ocen: 295
Perishable
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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10.868 MB
21 listopada 2020 o 15:13
3 lipca o 18:16
Listy zmian: 7 ( zobacz )

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Perishable

Opis
For lazy folks who don't want to manage stockpiles that much.

This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not.

Great for early game and just getting started, when you only care about what will rot and what will not!
Komentarzy: 45
Dealer Mangan 16 lipca o 1:32 
@Luneyl it seems like no mods require hugslib anymore if you launch 1.6. you only see the dependency message because it's still needed for 1.5 and below.
Luneyl 12 lipca o 0:44 
This has dependency on HugsLib in About.xml file but not here on steam page, is it ok to launch this without HugsLib?
SstarLit56 3 lipca o 18:46 
Thank you so much for keeping this maintained!
LordBeef21 3 lipca o 8:12 
Hey, can we get an update for 1.6 please?I love this mod.
Fantasy System 15 czerwca o 3:13 
can you make one that cares if an item deterioriates or not?
Demonic 13 kwietnia o 11:46 
This doesn't seem to consider Wastepacks as perishable
Meganought 11 listopada 2024 o 5:56 
would it be possible to add a "deterioration" filter too, so i can filter stuff that needs to be indoors, and stuff that doesn't care either way?
Narlindir 4 maja 2024 o 18:21 
part of Niilo's QoL too
foxxy 15 marca 2024 o 3:25 
This mod is updated to 1.5 but not HugsLib lol. I guess we'll have to wait.
Omega13 28 listopada 2022 o 20:57 
I've noticed a few items from Vegetable Garden, like Barley, Apples, and Oranges, being stored in these areas as well despite being perishable.