RimWorld

RimWorld

311 ratings
Perishable
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
10.868 MB
Nov 21, 2020 @ 3:13pm
Aug 18 @ 7:29pm
8 Change Notes ( view )

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Perishable

Description
For lazy folks who don't want to manage stockpiles that much.

This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not.

Great for early game and just getting started, when you only care about what will rot and what will not!
52 Comments
Sociedad Sep 14 @ 12:23pm 
Wow, cool
Sithgrim Aug 22 @ 6:50am 
Toxic wastepacks do not seem to count as perishable despite needing to be frozen.
Sithgrim Aug 21 @ 4:24pm 
Why have a not found this mod sooner. You are a saint. This should hopefully solve one of my biggest gripes about stockpiles.
Peen Stanton  [author] Aug 18 @ 7:29pm 
@LordBeef21 done.
LordBeef21 Aug 16 @ 10:22pm 
Hi! Could we get an update to its about.xml so that Rimsort won't yell at users for not having Hugslib?
Peen Stanton  [author] Aug 15 @ 12:31pm 
@codexvn As far as I can tell, it won't actually need it Hugslib, this is just for historical versions of Rimworld.
Codexvn Aug 15 @ 3:44am 
@Peen Stanton
Out of concern for performance issues, I’ve removed all mods that involve HugsLib.
Does this mod require HugsLib? I didn’t see it mentioned on the Steam page, but the XML does list it as a dependency.
Dealer Mangan Jul 16 @ 1:32am 
@Luneyl it seems like no mods require hugslib anymore if you launch 1.6. you only see the dependency message because it's still needed for 1.5 and below.
Luneyl Jul 12 @ 12:44am 
This has dependency on HugsLib in About.xml file but not here on steam page, is it ok to launch this without HugsLib?
SstarLit56 Jul 3 @ 6:46pm 
Thank you so much for keeping this maintained!