Crusader Kings III

Crusader Kings III

7,178 ratings
LotR: Realms in Exile
694
354
200
114
172
60
47
186
183
55
50
46
61
60
57
44
40
26
25
24
12
18
13
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
7.640 GB
Nov 18, 2020 @ 5:29am
May 29 @ 1:51pm
63 Change Notes ( view )

Subscribe to download
LotR: Realms in Exile

Description
Return of the Crusader King
Hello and welcome to the Realms in Exile mod for Crusader Kings III. I am part of an incredible team that has heeded the call for adventure into Middle-earth! Together we are bringing the immersive world of Middle-earth to CK3, full of the diverse characters in J. R. R. Tolkien’s The Lord of the Rings.
- Jamie-san

Realms v4.0 is our most recent major release, expanding North West into Eriador and the great mountain ranges of Middle-earth, introducing the Dwarves and Hobbits as playable races, as well as introducing brand new crafting and mining mechanics and much more!

The current version is fully compatible with Legends of the Dead and v1.12.X of CK3.

With v4 behind us, we'll be expanding our mapping efforts to a new non-canon region: Thani-Hazad, on the great South Western peninsula of our map. Join our Discord to hear more!

“I wisely started with a map, and made the story fit
(generally with meticulous care for distances).”
– J.R.R. Tolkien.



Realms in Exile refers to the kingdoms that formed after the destruction of the isle of Númenor. These are Arnor, Gondor, Umbar, Bellakar and Thôn an-Khârlôkh. Gondor features in the third book of The Lord of the Rings. It is ruled by the stewards of Minas Tirith, as their king was lost in a duel with the Witch King of Minas Morgul. Arnor is the lost realm of the north, Aragorn is chieftain of its few survivors. Umbar was once a city of the Númenóreans at the height of their power in Middle-earth, now it is a mighty haven of corsairs. Bellakar and Thôn an-Khârlôkh are former colonies, far to the south, and the books do not mention their names.

Recommended Starts in v4.0
While there are many great starts that you're likely already familiar with added in previous versions (Denethor, Sauron, the Tedjin, and Saruman just to name a few!), we thought we'd highlight just a few of the many interesting options to explore as you venture into the latest version.
Play as Balin, head of Balin's Expedition in Moria
  • Fight off the goblins of Moria and colonise to reclaim your lost lands.
  • Engage with our unique Durin's Bane struggle, balancing your ambitions against the risk of angering the Balrog that lurks in the depths.
  • Restore the greatest dwarven kingdom to its former glory, reforming the great Khazad-dûm!

Play as Aragorn, Heir of Isildur
  • Finally take control of Aragorn from game start in the wilds of Eriador.
  • Shepherd the disparate rangers of the north, vigilant guardians of the simple folk.
  • Will you claim the throne of Gondor, or focus on the north and the fallen realm of Arnor?
  • Make of two kingdoms one, and proclaim the Reunited Kingdom of Arnor and Gondor - perhaps even reuniting the Dunedain into one culture.

Play as Gorgol, Warchief of Gundabad
  • As the heir of Azog the Defiler, defeat your siblings and unify the squabbling remnants of Azog's once great empire.
  • Reignite the long cold forges of Mount Gundabad, raising an orc warhost such as had not been seen in decades.
  • Set the north in chains once more, taking the war to Elves, Men, and Dwarves.
  • Avenge the Battle of the Five Armies, and permanently ensure that the dreams of Dwarven reclamation of Moria remain just that.



Current Team Members
Lead Development Team
  • Brice Underhill
  • Jaco_Daan
  • Jaime-san
  • Juke
  • Owlcoholic
  • VectorMaximus
  • Vierwood
Developers
  • Arkia
  • Bouen Marsh
  • Cairo
  • Chief
  • Dss1
  • Esthiel
  • Jauffre
  • Juan Martinez
  • loon99
  • NemCraft
  • RedArkady
  • TheDarkestLight
  • Vandrad
Alpha Testing Team
  • Commander Sol
  • Er-Mûrazôr
  • HawkC120
  • Lewa263
  • Lonewolf
  • Pickrone
  • Rémerod
  • The Popsicle Child
  • VakuAnkka
Contributors
  • 8118
  • Azagal
  • Chris1993
  • Dan
  • Diamond63
  • didnotexpectthat
  • Elessar Telcontar
  • ercarp
  • FillivsTerrae
  • gdawgatl
  • Gom Uruk-Thai
  • icytheveganbtw
  • Illion Aelerion
  • John Henry Eden
  • malderyn
  • Pepper
  • PlumpPhoenix
  • Ralphdamiani[www.artstation.com]
  • Roughly the size of a MO-ROOON
  • Sakkar
  • Shammien
  • Stúrrið
  • Txulki
  • Valaddar
  • Voskey
  • zeid
  • Shulky
  • Stúrrið of Many Colors
  • Terrapass



Join the team!
The Realms in Exile team is scouting for modders, artists and writers. If you are enthusiastic about LotR and Paradox Interactive's Crusader Kings III, then we would love for you to join our team. Your contribution may be large or small, every single character decision or sprawling event tree will help to fill in the spaces between the words.

If you are interested then we have a role for you. You can contribute by showcasing your works on our Realms in Exile Discord[discord.gg] community.



[discord.gg]
Our Discord[discord.gg] is the place to be, you'll be able to join the developers of Realms and receive our latest news.

If you're interested in CK3 modding be sure to check out the CK3 Modding Coop[discord.gg].

Thank you for subscribing to Realms in Exile.
Popular Discussions View All (128)
3
Jul 25 @ 5:50pm
Balrog is impossible to kill
HulkMaster
2
16 hours ago
Problems with texts
Samurai
1
Jul 24 @ 12:32am
Invading Middle Earth from Valinor
Malefiscent Everlove
2,219 Comments
Horakoeri 9 hours ago 
@Sherpart
One of your councillors should be able to turn counties into elven refuges, then you can grant them to your elven courtiers instead of human. Also once its turned into an elven refuge it goes back to you since humans cant own the title
`- lil boat 22 hours ago 
how exactly does "arrange courtship" work as an elf? cant seem to make the event pop up
Sherpart Jul 23 @ 3:56pm 
Is there a mod to create elven refuges, every time I conquer a duchy I can't distribute the titles
PontusBlaster Jul 23 @ 9:23am 
Why does all MaA except elves have artwork?
DudeChris33 Jul 22 @ 9:18pm 
Bug: Elven nations cannot make tribal holdings into castles/elven refuges because they are elven, not feudal
Udikai 1066 Jul 21 @ 9:23am 
maia can marry and have children Lúthien half elf half maia born yt 1200
Beast the Final Boss Jul 20 @ 1:49pm 
You've probably got some submod / other mod overwriting clothing files.
leannans Jul 20 @ 3:29am 
Question: how do I get proper clothes on my characters? They all come up either naked or partially naked and I have to adjust everyone manually.
Udikai 1066 Jul 19 @ 9:50pm 
cirdan bio page got him listed younger than he is in game
1millionmangrubs Jul 18 @ 1:20pm 
Playing as the Elves of Nelornieth, I saw that I could take the island of Egil Dorn in the Sea of Rhun and upgrade it into a restored elven temple. It shows the requirements as being a Penni elf, and controlling the county containing that island. I've taken control of the island, but it says I havent completed that requirement. I would love to see what happens if I can restore the temple, but I'm not really sure what to do. Ive taken control of the temple, and I'm a Penni elf, so idk what the issue is.